AZ - your pronunciations have always been hilarious...don't change it
I like the UB a lot, one of the best in the game imo. The only things i don't like so much are myst as start tech and industrious because it doesn't suit my style of playing too much. If i play Inca i don't use quecha's for rushing or choking because this unit is too strong against ais otherwise.Well, but exactly this IS one of the main reasons why HC is overpowered in singleplayer. Along with his Top UB that AZ doesn't seem to like that much for whatever reason, paired with his great traitcombo that allows you for almost every opening in almost every maplayout. If he'd have another starting tech other than Myst, mining or wheel for example, he'd be even more overpowered and there'd be no discussion which leader is the strongest. Personally i don't like to play him, and i'd rather take CRE + X than FIN+IND, but still HC is a beast.
In MP it's another case, but when we're talking about SP you have to consider this when talking about the strength of a leader i believe![]()
I like the UB a lot, one of the best in the game imo. The only things i don't like so much are myst as start tech and industrious because it doesn't suit my style of playing too much. If i play Inca i don't use quecha's for rushing or choking because this unit is too strong against ais otherwise.
Quechua 15 hammers Axeman 35 hammers
Upromoted 4.2(HP) vs archers 5(HP) vs archers
3.6 hammers per (HP) 7 hammers per (HP)
Quechau 49% cheaper per hammer
2/2 XP Combat I (Free) and Cover City Raider
4.7 (HP) vs archers 6 (HP) vs archers
3.2hammers per (HP) 5.8 hammers per(HP)
Quechau 45% cheaper per hammer
5/2 XP Combat I (Free), Cover, CRI City Raider I and II
5.1 (HP) vs archers 7.25 (HP) vs archers
2.9hammersper(HP) 4.8hammersper(HP)
Quechau 40% cheaper per hammer
@ AZ I gotta axe you a question. Why, oh why, would you build axes over quechuas? On a HP perbasis, Unpromoted quechuas are 49% the cost of Axemen (per HP). With one promotion, quechuas are 45% the cost and with 2 promotions, quechuas are 40% the cost per HP. The only reason I can come up with is that you want to have CRII or CRIII axes for the next civ that will have melee. If so, you still want to soften up every archer by attacking with a quechua, before killing with the axe.
Quechua 15vs Axeman 35
Unpromoted Quechua vs Axeman
3.6/
VS 7
/
Quechua 49% cheaper per![]()
2/2 XP Quechua - Combat I (Free) and Cover VS Axeman City Raider I
3.2/
VS 5.8
/
Quechua 45% cheaper per
5/2 XP Quechua Combat I (Free), Cover, CRI VS Axeman City Raider I and II
2.9/
4.8
/
Quechua 40% cheaper/
Code:Quechua 15 hammers Axeman 35 hammers Upromoted 4.2(HP) vs archers 5(HP) vs archers 3.6 hammers per (HP) 7 hammers per (HP) Quechau 49% cheaper per hammer 2/2 XP Combat I (Free) and Cover City Raider 4.7 (HP) vs archers 6 (HP) vs archers 3.2hammers per (HP) 5.8 hammers per(HP) Quechau 45% cheaper per hammer 5/2 XP Combat I (Free), Cover, CRI City Raider I and II 5.1 (HP) vs archers 7.25 (HP) vs archers 2.9hammersper(HP) 4.8hammersper(HP) Quechau 40% cheaper per hammer
EDIT: I see you decided to useswordscatapults and not axes. Against Lincolns archers, still not a great deal.
EDIT: NEVERMIND!!! I see that this is a necro thread!
@ shulec:
I know, that you wrote "nvm" , but you actually make a very common but very decisive mistake when calculating the strengths of units. Cover, Shock, Pinch, City-Raider and all of those bonuses that are situational, so basically everything except Combat, get subtracted from the defender. It's quite a complicated calculation, about which I found this guide to explain quite well.
Most of his videos on YouTube are Heroes 3 now, I guess that's because this is what most of his viewers want. I hope he will make more IV videos.I think he's moved on to V