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The Crimson Flag, Thread Two - Hearts of Iron II AAR

Tee Kay

Three days sober
Joined
Aug 21, 2005
Messages
22,395
Location
Melbourne
The Crimson Flag
A Turkish Hearts of Iron II AAR​
REDUX​

turkish_flag_by_kaisoil-sm.jpg

The Setup:

Hearts of Iron II Armageddon
Grand Campaign - 1936 - 1964

CCIP mod installed
Turkey have cores on former Ottoman territories
No F12 cheats
Full IC takeover off
Full tech tree takeover on
Difficulty: Normal
AI Aggressiveness: Weakling
Democracies can declare war


Index of Updates
 
The Sublime Porte

turkey4h.JPG


The idea of the Council is stolen borrowed from Kan Sharuminar's AAR. Here is where players can freely contribute and suggest the course of action Turkey could take.

We could use some good advisors! Accepting new applicants. (You can also apply for a position not yet listed).

The Government

The Caliph - Taillesskangaru
The Vizier - Equuleus
Head of National Security -
Head of Industrial Development - Luckymoose
Head of Research Department - Dell19

Foreign Affairs

Head of Foreign Affairs - LightFang
Head of Intelligence -

The Military

Chief of Staff - Kan' Sharuminar
Chief of the Army - carmen510
Chief of the Navy - IronMan2055
Chief of the Air Force -

Generals
- PrinceScamp
- Captain2

Admirals

- potatokiosk

Air Marshals
- Karmic Knight
 
I've decided to restart this Turkish AAR again. I've felt that the old game went wrong from the start, and I didn't have clear view then of how I would like to see the game turn out, or how I would write the AAR. I hope to be able to improve with a new game, and a new thread.

I kept the minister positions on the Porte the same from the last AAR. Of course if anyone wants to change or resign from their position then they can.
 
Prelude

"What men call sovereignty is a worldly strife and constant war"
- Suleiman the Magnificent


mustafa-kemal-ataturk.jpg

Mustafa Kemal, founder of the Turkish Republic

It came to him in a series of dreams, visions. Memories from his childhood blurred into scenes of battles, bloody, brutal, desperate. Amid the sounds of the clash of iron and the boom of cannons were voices, human voices. They yelled out contradictory terms - despotism, democracy; tradition, modernity; weakness, strength; stagnation, progress; war, peace; freedom, slavery; submission, defiance.

Suddenly he was back at Gallipoli, at that scene of slaughter. Then he saw himself at Megiddo, leading his troops - outnumbered, outgunned - against the Allied forces in the Levantine deserts. The scene shifts, to battlefields of eras long gone - Kosovo, Constantinople, Varna, Belgrade, Chaldiran, Aleppo, Mohacs, Rhodes, Mohacs, Prevaza, Malta, Vienna, Lepanto.

Lastly he saw modern Izmir, in flames. The red flag with the white star and crescent flew triumphantly above the ruins of the city as the Greek invasion force sailed away.

And he was back in Ankara. From here, he noticed that, somehow, he had a clear view of the entire country. The rapid change and industrialization of his country of the past 12 years flashed before him. He saw the growth of numerous modern factories, schools, hospitals, harbors, farms. He saw the countryside rich with grain, saw the cities transform from slums and rubble to glittering bustling metropolises. He noticed there was a large tree growing in the middle of the capital city. It grew bigger, taller, its foliage spreading ever outward, towards and beyond the horizon. Suddenly, a strong wind blew, and the leaves flew outwards, beyond the horizon, beyond Turkey's borders, like little arrows...

Turkey.png
 
I had kind hoped you would keep going with the last game - it was looking to be interesting.

Oh well, so it goes. I'll take Minister of Intelligence - this lot is likely to be in need of some. :mischief:
 
Put me up for head of intelligence.
Call me M....

for Mustafa.

Right... Firstly I suggest we do the usual, flush out all the spies in our country and send two million to Greece.
Let me check my folders on how many soldiers those olive drinking rebels have....
 
You know, I hear you can get Carriers cheap this time of year. =P

Rule the seas rule the world.
 
I just started playing hearts of iron, so Ill most likely cause more harm then good, but Ill appl for the post of Cheif of the air force.
 
I wouldn't worry too much about it Spidernova, I believe the Turkish "air force" is more a government funed equivelant ot what the British (or Americans anyways) call a 'flying club'. While I do not doubt the courage and determination of our airmen, the air 'service' is in need of much modernization, along with the rest of our armed forces and nation as a whole.
 
In the words of Ataturk, "the future is in the skies". However, our industry is currently too pathetic to build and maintain a large air force. Since we have so little resources at present, and not much more to come in the near future, we will need to plan carefully.

In terms of the Navy and Air Force, we can only afford single or, at best, dual specializations at the moment. What class or model should we be concentrating our efforts on?
 
For the Air Force, TACS and tactical bomber doctrine.
 
Sign me up for the position of...hmm...dunno really. Oh, I'll just be boring and say "another general" :p

As to the Airforce question, I say go for CAS. TAC's are more versatile, but CAS are cheap and very good at what they do - killing anything that moves. From my experience, if you've not got much in the way of armour/motorized/mech for encirclements (and I can't see us having them any time soon), CAS attacking retreating foes is arguably the best way to destroy units outright. If their range is a problem, then you can always throw up a couple of 99 runs of airfields (they don't cost much IC - 1 IIRC).
 
I prefer tactical bombers over CAS myself, CAS have too short of a range for far too long and I forget to continue to move up my planes, heck I found a bomber unit still circling western Russia a year later.
 
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