consentient
Domination!
- Joined
- Jul 7, 2014
- Messages
- 3,379
Again, this is NOT the point.
The criterion is "almost any victory condition with almost any start," but you keep bringing up Honor and DomV. Brazil is ez mode for CV, but they are not top-tier because they don't really have strong tools for other types of victories.
Actually no, the criterion
is how "easy"/"smooth" it is to win with each particular civ given a random start
Since DomV is probably the most straight-forward way to win on most maps, a civ with huge benefits to DomV must be considered higher up the ranking than it currently sits. If I roll a random map with Sweden I feel my chances will be much better than if I do it with the Celts, Siam, Austria or Venice.
I'm not saying Sweden are god-tier, but they are a lot better than people give them credit for.
But I'm tired of these debates, really.

) even half-good ground can allow a T260-300 SV. There is many things you can do to help your growth. ToA is relatively easy to get if you go archery first. Coastal cities can grow big without any freshwater. If you can get a religion (even late one) Swords into Plowshares is really strong when you play peaceful (and AI rarely take it)
Ease can mean a lot of things... it can mean a fast win time, it can mean having minimal decisions to make or allowing a huge margin for error (either the decisions are easy, or it won't set you behind that much if you make a mistake), or it can mean failproof-ness (i.e. even if the decisions are hard, if you make the correct one you are guaranteed to win); so, in that sense, comfort IS ease in a way (you don't have to take 3 minutes each turn just to think but can just clickclickclick away... which is what I do when I play peaceful. When I war, I overthink things a lot)

