Jayhawks
Chieftain
Holy hell, this is much harder than deity.
Spoiler :
My first caravan with Korea nearly doubled my bpt. I'm not sure if the ruins were rigged in addition to the starting location, but it was all to convenient to have a ruin with advanced weaponry right next to a barb camp that stole a CS worker. Additionally, the second ruin had culture, the third had a tech, and then another one had faith, not sure how many I got.
Spoiler :
Surprisingly I managed to steal two workers from Pachacuti without incident and gained his friendship shortly thereafter, despite him have something like a 27 strength city on turn 30 or whatever it was. I got my 4 cities down, tradition start, finished NC and I'm taking a break while I decide how to win this game via domination. As everyone knows you can usually rush artillery with any leader and win, but I'm not so sure that will work in this game considering how far ahead they are in tech. If I win this map it will be a domination victory, I'm not interested in the other victory conditions.
Spoiler :
Assyria killed Russia and now they're fighting Japan. Korea and The Inca's are tech'ing away, and I still have 1 or 2 more civs to find, I'm not sure I wasn't really paying attention. My scouts keep dying to horses and composites while trying to find the rest of the civs and CS... rough...