I'm currently working on my playthrough, decided to try and play culture but I am starting to think that it's going to need to involve a Stealth rush
So far I can't agree that the 10% bonus is better. Especially on this map and because the extra +1 hammer from the forests then gets multiplied by the Factory etc whereas the 10% bonus is not. That means that you need to (at max) be working 1 lumbercamp or forested deer per 2-3 mines or 4-5 riverside hill farms (w/o order) in order to break even. This is without really taking into account that these hammers are multiplied meaning that later in the game, once you have factories, nuclear plants and any other bonuses from social policies etc. this requirement could drop to 1 forested tile per every 4-5 mines. I think this is possibly the biggest plus for the longhouse. To begin with, you need one bonus hammer per 10 base hammers to achieve parity with the workshop right? as the game progresses that drops to one hammer per 9, 8 and so on due to the other multipliers. Don't get confused here, the workshop is an additive bonus even though it's presented as a % of base hammers. It does not multiply with the factory, nuclear plant etc. the longhouse does.
Not to mention that for the Iriquois, for most of the game a forested lumbercamp produces a better tile than any plain mine (bonus resources obviously exempt here) because of the extra food. This is very achievable in the start location, and I'll use later cities to determine viability elsewhere.
I have been taking screen shots of production numbers to date to back this up and I'm founding a couple of late cities in pretty meh locations to determine general viability.
@Consentient I understand what you're saying about losing the ability to chop, but I guess I'm not convinced of the need to chop outside of wonders etc. when your civ has multiple bonuses to leaving the forests in tact. It comes down to balancing the pros and cons, and will come down to how much of a benefit I can prove this is worth. A small gpt increase and a production boost don't seem like much so I'll have to put the numbers together in order to form a complete argument.
I think I've found the best use I've ever had for Mohawks so far too. Use them as prebuilds for muskets or some other later unit. The lack of iron dependency allowed me to pre-build mohawks in 2 turns whilst teching up to scientific theory, then blast through to gunpowder and upgrade. Theoretically then, 1 Iron then becomes enough to upgrade an army of 10 or so muskets. Other civs can often suffer if you wanted to rush with muskets and cannons for example and can't pre-build enough infantry units to upgrade. The Iriquois also have good production through this part of the game too which helps, I think my first expo was pumping a mohawk/turn out around T130
Nothing really special I guess, I wish they started with the woodsman promotion.
Edit: forgot to give an update on the game, I went trapping and optics first, then NC late around T87. Then to engineering before heading to education. Delayed education until T113 which is late-ish but not too bad, but consequently had longhouses, ampitheatres and markets up before I hit edu. Bought 2 unis and hardbuilt the third. Kind of a waste but meh. Been spying on
so it would be a positive as far as world diplo is concerned if we traded denouncements. I stole 3 workers early, nabbed one from a CS and two from
, hard built one later because I couldn't keep the tile improvment pace up with population growth in my cap. Tradition seems like the non-obvious choice to me for the Iriquois given Hiawatha's city spam flavour, but the faster border growth helped to connect my cities through forests much faster, so that was nice. I know settling 3-4 cities after T150 isn't really ideal and they are going to suck some internal trade routes away from my capital to get started, but I want to use them to look at production etc. and maybe they'll net me a couple of archaelogical dig sites. Still not really sure how to progress with the tourism game, guess I'll beeline hotels and airports,although I dont know how much they'll do without any wonder or tile cultural yield. I'll try and win the international games and get to the internet. I'll spam some archaeologists too I guess...