readercolin
King
- Joined
- May 7, 2009
- Messages
- 604
In regular FFH, the firebow is given strength of 5/4, can use bronze and iron, and starts with fire 1 and channeling 2. This prevents him from learning any teir 1 magic spells except those that govornnan teaches them, other than fireball. However, it was given defensive strength of 4 as opposed to most longbow's 6 because of its ability to learn stoneskin.
FF changed this. In FF, the firebow lost channeling 2 and gained an ability called ignite. Ignite allows the firebow to summon a fireball. However, its strength was kept at 5/4. This means that the firebow can no longer learn spells like stoneskin, hope, summon specter, etc. Govornnan can still teach level 1 spells, but aside from being able to cast fireball, the firebow is essentially a wimpy excuse for a longbowman, and no longer the special purpose arcane defender that he was designed to be in regular FFH (an the only real special unit that the amurites have - Govornnan doesn't count, and wizards are... well... is spellstaff really THAT useful on all wizards?)
So I ask - why was the firebow denied channeling 2? Is it because it gives an xp limit that it can train to? This is a simple problem to solve - channeling 2 doesn't allow free xp unless the unit also has either channeling 1 or divine, or make channeling 2 only allow xp to arcane or divine units. Is it because having units with channeling 2 other than mages are OP? I find this not likely, look at vampires if you want a reason why... Or is it because they felt that allowing a firebow to learn force 2 would make it far to OP? If this is the case, I would like to remind everyone that any level 2 spells taken are at the expense of another promotion. And while getting force 2 and archery 3 would give the firebow ranged attack distance of 2 with a strength of 14, it still cannot kill from range (tested it, damage limit is 95%), AND it requires that the firebow get force 2, drill 3, and archery 3, for a total of 7 promotions, and its still squishy in regular combat (and trust me, you would still DEFINATELY want to take stoneskin).
Is there any real reason why the firebow got changed? Is it really considered that OP a unit compared to vampires, fireballing golem armies, or the bannors great crusade that they had to be nerfed? And this for a race that is generally considered so gimped that more people try to buff them than the dovollio? What gives?
-Colin
FF changed this. In FF, the firebow lost channeling 2 and gained an ability called ignite. Ignite allows the firebow to summon a fireball. However, its strength was kept at 5/4. This means that the firebow can no longer learn spells like stoneskin, hope, summon specter, etc. Govornnan can still teach level 1 spells, but aside from being able to cast fireball, the firebow is essentially a wimpy excuse for a longbowman, and no longer the special purpose arcane defender that he was designed to be in regular FFH (an the only real special unit that the amurites have - Govornnan doesn't count, and wizards are... well... is spellstaff really THAT useful on all wizards?)
So I ask - why was the firebow denied channeling 2? Is it because it gives an xp limit that it can train to? This is a simple problem to solve - channeling 2 doesn't allow free xp unless the unit also has either channeling 1 or divine, or make channeling 2 only allow xp to arcane or divine units. Is it because having units with channeling 2 other than mages are OP? I find this not likely, look at vampires if you want a reason why... Or is it because they felt that allowing a firebow to learn force 2 would make it far to OP? If this is the case, I would like to remind everyone that any level 2 spells taken are at the expense of another promotion. And while getting force 2 and archery 3 would give the firebow ranged attack distance of 2 with a strength of 14, it still cannot kill from range (tested it, damage limit is 95%), AND it requires that the firebow get force 2, drill 3, and archery 3, for a total of 7 promotions, and its still squishy in regular combat (and trust me, you would still DEFINATELY want to take stoneskin).
Is there any real reason why the firebow got changed? Is it really considered that OP a unit compared to vampires, fireballing golem armies, or the bannors great crusade that they had to be nerfed? And this for a race that is generally considered so gimped that more people try to buff them than the dovollio? What gives?
-Colin