T1 1355
Start gathering troops for Babylonian expedition.
Swap Trondheim to Magellan's Voyage due in 24. Egypt and Netherlands are also building but theirs are due in 35 and 62.
Destroy defacements on the land
Finish the round of map brokering and pick up 80g net and everybody's world map.
Sail the fleet around to pick up zerks and drop off pikes.
T2 1360
Sail the fleet around to pick up zerks and drop off pikes.
Netherlands and babylon sign a peace treaty.
Portugese start Magellan's.
T3 1365
Sail the fleet around to pick up zerks and drop off pikes.
Pillage a barbarian camp in Persia for 25g
Sail the fleet around to pick up zerks and drop off pikes.
Destroy defacements on the land.
T4 1370
Sail the fleet around to pick up zerks and drop off pikes.
Destroy defacements on the land.
Willie has MilTrad and will sell it for 1200. It could be used in a trade for Banking with the Indians who want 2000g. Nah, ain't worth it, as we will have Banking in 13 turns at a net cost of 100 using a scientist in Old Persia.
T5 1375
Found Honningsvag to collect another ivory source.
Sail the fleet around to pick up zerks and drop off pikes.
Destroy defacements on the land.
T6 1380
Sail the fleet around to pick up zerks and drop off pikes.
Destroy defacements on the land.
Indians start Il Duomo Castrati (Bach's)
T7 1385
Sail the fleet around to pick up zerks and drop off pikes.
Staging Babylonian invasion force at Kiel
Destroy defacements on the land.
Cleopatra cancels furs for incense deal.
Gandhi comes calling wanting to trade Music Theory for Navigation. He is willing to trade Banking for Navigation and Furs.

Ask him to wait in the anteroom until I can consult the advisors.
T8 1390
Sail the fleet around to pick up zerks and drop off pikes.
Staging Babylonian invasion force at Kiel
Destroy defacements on the land.
After consulting the advisors decide the deal with Gandhi can wait. I am determined not to speed these guys along to the IA.
T9 1395
Position assault teams outside Babylon's borders on eastern island. The only reason to take the towns is to forestall their uyse as staging areas for a Babylonina assault on the home island. They are of no other strategic sginificance. The pop2 town can be kept and garrisoned.
Spot a local source of saltpeter and redirect a settler to claim it.
Sail the fleet around to pick up zerks and drop off pikes.
Staging Babylonian invasion force at Kiel
Destroy defacements on the land.
Waiting on the Banking deal and it went away and Cleo now has Physics which she will trade to us for 2650g. Rather than fund her research I sell her furs for 30g +5gpt. Stealing Physics would only cost 1928g at safe and war with Cleo is relatively low risk as she lacks iron and saltpeter.
T10
Sail the fleet around to pick up zerks and drop off pikes.
Staging Babylonian invasion force at Kiel
Destroy defacements on the land.
SitRep
Science- Physics available from Cleo, buy or steal? Banking due in 9
Military-Staging forces for assaults on Babylonian towns east of home island. Suggest building spears or warriors in Stavenger then moving them to the coast for upgrade, low shield cost, high cash cost, but we have more of the latter than the former. We have five full boatloads of Berserkers so once they are all in place we can go acquire some dyes from Babylon.
Domestic-Lux at 70%. Can be reduced, but buying any luxes are going to cost lots, so the choice is between spending money abroad and spending it locally.
Our military is costing 0 so the choice is bewtween science and luxury and until we have more libraries spending on science is less than compensatory, Using scientists in the corrupt hinterlands is a better way to go.
I have been pop rushing along harbors, temples and courthouses in the Persian and Chinese lands by nursing them through 20 shield increments. There are also pop rushing opportunities in both places for libraries and markets.
The Save
West Island
Home Island
The first target
Domestic Adviser's Report