Preturn:
Switched all un-harbored cities to wars (if there is no shield loss)
Switched all courthouse, library productions to rax, zerks, marketplaces.
Switched all corrupted 1-shield harbored cities to caravels. We don't have enough.
With our lack of roads, the caravels will have to be our units' "roads".
I will revolt once I get some warrior garrisons in place.
1480:
Landed 3 more zerks along Babylon capital.
Lots of movements.
1485:
Uruk has revolted against our rule, we lost 2 pikes, 1 zerk, 1 crusader and 1 caravels. Ouch!!!
Siege of Uruk
Our vet crusader kills reg spear, we burn Uruk to the ground. Going for conquest victory.
vet zerk kills baby vet longb.
Siege of Babylon
vet zerk dies to vet musk.
vet zerk kills vet musk.
vet zerk dies to vet musk. This is not good.
Landed 2 more zerks and 1 pike on Babylon.
1490:
A massive uprising at Zohak, one of the civs has reached the industrial age.
Rushed a pike at Zohak.
Siege of Babylon
Elite zerk dies to vet musk.
Elite zerk kills vet musk.
Vet zerk dies to vet musk.
Vet zerk kills vet musk.
1495:
Whipped a pike at Hamada (9 bar horsemen on their way).
Siege of Babylon
Vet zerk kills vet musk, promotes.
Vet zerk kills reg musk, we razed Babylon to the ground.
1500:
More bar horse appeared at Tyre, there is nothing much I can do about that.
1505:
Siege of Akkad
Vet zerg kills reg musk.
vet crus kills reg spear, raze to the ground.
Traded ivory+iron to Portugal for magnetism+37g+WM.
Traded WM+740g to Egypt for TOG.
Started 50 turn gambit for medicine.
We are going to lose our $$$ to bar horse next turn so I will use some of them.
We revolt now, get a 7 turn anarchy.
1510:
Our Tyre garrions got overrunned, but we lost only citizens no cash.
Egyptians made JS Bach in Thebes.
Dutch made Smith in Rotterdam.
1515:
We lost 26g and more citizens at Tyre.
Portugese made Newton at Lisbon.
1520:
Siege of Samarra
Elite zerk kills vet musk.
Elite zerk kills vet musk.
1525:
Siege of Iziba
Elite zerk kills vet musk.
Vet zerk kills reg spear, promotes, we razed Iziba.
Siege of Samarra
Elite zerk kills vet musk, we razed Samarra.
Summary
(1) We are in anarchy, with 3 turns to go, I believe everyone is rooting for monarchy.
(2) We are behind in tech only by democracy, which I don't think we care.
(3) We have most of our good troops on caravels (zerks, MI, crusaders, Trabuchets, ani cavs), with some caravels roaming around to pick up the remainin good troops.
(4) We should use our caravels as roads, as they can travel 6 squares per turn, very speedy.
(5) Most of our offensive force are enroute, counter-clockwise, razing babylonian cities in its path.
(6) We need to rush the settler at Ellipi, maybe even 2, to grab the 2 dye sites I have razed. We need to hurry with that as I believe other AIs will be rushing to get there. As of now, 1 have 3 workers (babylon) and 1 pike enroute to sit on those 4 dye squares to prevent other AI from settling.
(7) We have a 20-turn deal with Portugal so after Babylon I suggest going after Egypt.
Next better player.
The save