ZeroZeroSix
Prince
- Joined
- Oct 15, 2008
- Messages
- 347
Hello, I played a few turns up to 1916 and here are what I noticed...
1- There is a spice ressource in the sea near Alexandry
2- There should be air carrier in the tech tree, they start to be build durring ww1
3- Zepplin are also missing.
4- Didnt saw any rail gun, but I play as Brit so far. I will try Greman next.
5- Sonar wasnt very good at the start of ww1 (the hydrophones). After some Canadian research the British came with the sonar (look at http://en.wikipedia.org/wiki/Sonar). In civ2 and maybe 3 the earlier destroyers didnt detect sub, research was in order to get better destroyers.
6- flame trowers where an important weapon durring ww1.
I really like the map amd the game is fast and fun.
Will post anything new that come to mind.
Bye.
1- There is a spice ressource in the sea near Alexandry
2- There should be air carrier in the tech tree, they start to be build durring ww1
3- Zepplin are also missing.
4- Didnt saw any rail gun, but I play as Brit so far. I will try Greman next.
5- Sonar wasnt very good at the start of ww1 (the hydrophones). After some Canadian research the British came with the sonar (look at http://en.wikipedia.org/wiki/Sonar). In civ2 and maybe 3 the earlier destroyers didnt detect sub, research was in order to get better destroyers.
6- flame trowers where an important weapon durring ww1.
I really like the map amd the game is fast and fun.
Will post anything new that come to mind.
Bye.