I'm quite Suprised you haven't switch Civics to Pacifism once your discovered Philosophy, You know SE + Philosophical + Pacifism = GP Spaming, no offense becuase it appears liek a newbie mistake LOL or were you waiting to get a couple temples up to assign a couple of Priest for Prophets before Switch to Pacifism???
It is no newbie mistake. The main reason he should not switch to Pacifism yet is that it requires the state religion to be effective. Unfortunately Berlin is the main city that Pacifism could benefit (including the GL) does not have Buddhism or any religion. We might get lucky and it will spread naturally to Berlin, or we might get the less useful Taoism for free.
Notice I suggested above that he change the build order in Madrid to be one or even both monastries. He could then spam missionaries of both religions to any cities that can make use of them
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That would negate both the UU and the UB of Germany!
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But, anyway, I think most of our units have seen action. It's just that some of them only got 1xp fighting battles with very good odds, so they're still stuck at CR1.
hi, everyone.first thanks ealf for providing us such enormous educational resourse which helps me level up alot. i am a frequently monachy player and jump to empire level recently. i became interested in SE and just played an off-line game using Frederick in worlords 2.08 which is qiute similar to the start point of aelf's game. 4 rivals in one continent, close neighbour(zulu) has no copper. capital is rich in food and has marble (but productive, i make it ironwork and NE city). i delayed BW when horses near by and research archery for city defence. i rush Chariots in two citys and take four cities from zulu (one has holy himdu) but i run out of Chariot to capture his capital so i make peace after that. the combat is quite short , i even didn't get the first great general. personally i think Chariot are better for an early war because they are quick and cheaper. but if zulu did have copper, i would be dead to his imps.( he did get iron after the war ended.)
but the tech rate is rather low at this point without biology and especially low after SM. about 10-15 turns for an expansive tech like AL. I usually run CE at this point and the tech rate would be rocketed to sky with Emancipation and Free Speech. instead i run Caste System, epresentation,Bureaucracy,Pacifism and Mercantilism. i have three Monasteries and Academy in capital and super science city. the tech rate is still very low. i didn't expand after the early war and build only defensive units in my sole military city. but i will expand if i get my UU quickly.