The Loom of the Land

Yes, good idea. I think we can grab the G lighthouse and should be able to beat the AI to MCasting

Don't lurk, join the team.

you wouldnt want me, because i might be able to survive, but 1:i havent played Civ in 2 months

2:i play on lower levels for fun using variants, i have never tried above noble without some type of advantage
 
Got it. Will hopefully be abel to pley in a few hors otherwise it may take a day.
 
Very messy turns. We got mecca at the cost of 2 catapults adn 1 cr3 maceman who lost at 90 % :(.

Hangin gardens came in an made all cities very unhappy. So I had to use the whip way to much before a cit whould stop to starve. I got compass and paper. Invested some beakers into education. But tyou can switch. I assuma we are going to beeline for librelasim?

On half of the cities is producing miltary, other half is producing forges and 1 city si producing a librabry(smoky move from me I think)


nest on should look if kafur is takabale wiht the small force that's out there. Otherwise you can make peace for litrature and horseback riding if you want. But it's up to the next what to do
 
That siege of Mecca is very good. 2 cats and 1 mace. I'm surprised but it's very good news. 90% for the mace, c'est la guerre.

Hard to know if we should push on. Fbelintani can decide that, but Kafur would mess with our culture, and it's coastal so lots of comm. Probably better to keep hitting and go for that last big one aswell.

Gardens, yes. We can really benefit from them, although did you know it doesn't add to new cities from now? Still a big bonus.

I don't know about Liberalism. We won't benefit much from Astronomy because our neighbors are not inter continental. On the other hand we could use it(liberalism) to go past gunpowder to chemistry, or PP for the road to rifles.

What do you'all think about going to Hinduism? We would start to build up a friendship with Augustus and make Ragnar mad. If he attacks we have all our units there to absorb his stack.

I'm surprised that the AI is so far behind us. I didn't expect to get to Lib, but we could by the looks.

Edit: Churchill is Christian. He could be good for attacking Augustus from the other side. Then we could declare on him at a distance to make diplo points with Auggy.

Kublai is friendly with Ragnar so if we go for Ragnar Kublai will be against us a bit. I dont trust them both so they make natural enemies. OTOH , maybe the aggressives can attack Auggy for us.


Roster;

Xyqtt - just expanded the empire
Fbelintani, UP
Mice on deck
Fro
 
Oh yeah! The American pilgrims made it to Mecca! :bowdown:

Now it's time for some ideas.... I think we can get steel from liberalism, even if we don't have a lightbulbing GS. We should set the research to Education -> Philosophy -> Gunpowder -> Chemistry -> Liberalism. Why this order? We know every AI, so checking the foreign screen every turn is absolutely necessary. As soon as someone gets Paper and Philo OR Education without Philo, we should research Liberalism and get Nationalism if Chemistry is not in. If we have no Engineering for Chemistry, we should be able to trade for it.

About religion... I played too much games without relying on religion. I usually go from Paganism to Free Religion and never adopt a state religion. Switching to one makes all the others' builds generate no culture. I just don't like it.

Got it for tonight. Should be faster than playing the trash game. ;)

@Xyqtt: The only :smoke: move I think you did was to get Compass. We won't need optics too soon. Getting deeper on Education should be better, but no harm done. Maybe there is some trade value on it. I'm gonna check it tonight!
 
harbor increaes the amount of commerce greatly for osme cities. That was my thought
 
Yeah! That was what I thought that you thought! :crazyeye:
But, still, you need :hammers: to build the harbors. I'd build a couple of catapults instead. ;)
Let me lunch... I'm starving!
 
Now I'm talking on the right thread

Turns played. Who was talking about peace?

Turn 160/460 (1000 AD) [16-May-2007 19:16:12]
Wow... Some things are strange.
  • Washington had an ENGINEER! :nono: I guess it was automatically placed by the governor. GO TO THE MINES! :whipped:
  • Somebody cracked the whip too much at Madrid. I hire two CITIZENS there to speed up the much needed forge up there and stagnate the city
  • I crack the whip almost everywhere.
  • Mecca is set on an ARCHER! I set the building there to a Hindu Monastery. We should need the culture and it shall be whipped on the first turn out of revolt. Also, Mice, I don't want to be a bad guy, but... WE OWN THE TEMPLE OF ARTEMIS!!! Free priest in Mecca forever.

HIT ENTER.

Turn 161/460 (1010 AD) [16-May-2007 19:28:01]
I noticed now that some of our cities were training troops without barracks! :eek: I try to build them.

While attacking in Arabian territory at Kufah, Catapult loses to: Arabian Longbowman (3.60/6) (Prob Victory: 3.7%)
While attacking in Arabian territory at Kufah, Axeman II of Washington (Maceman) defeats (6.72/8): Arabian Longbowman (Prob Victory: 98.0%)
While attacking in Arabian territory at Kufah, Axeman defeats (4.40/5): Arabian Spearman (Prob Victory: 100.0%)

capturekufahqh2.jpg


I also got some trade value from compass:

literaturedealax3.jpg


And I noticed that Baghdad was working a cottage! :nono: I moved the citizen from there and did this elsewhere:
A Hamlet near Mecca was destroyed by American Hernan Cortes (Chariot)
If we pillage the cottages before our borders are on them, we get gold. If we do after the expanding, we get nothing.

IBT:
Attitude Change: Saladin(Arabia) towards Augustus Caesar(Rome), from 'Pleased' to 'Friendly'
Poor Auggie. His friend is going down! :ar15:

Turn 162/460 (1020 AD) [16-May-2007 19:53:00]
Some whippings....

Turn 163/460 (1030 AD) [16-May-2007 20:01:33]
Another bunch of whippings...

Turn 164/460 (1040 AD) [16-May-2007 20:09:29]
Saladin sent a stack towards us. Two jumbos and a Horse Archer. And he parked it near our main stack. The only thing he got was:
Oliver Cromwell (Great General) born in New York
That is sleeping in Damascus. I didn't know where to settle him or to wait for Education and build the Military academy. Talking about it, we should discuss where to build the Epics. Washington is a good place for the Heroic, but it's too far away from everywhere else. Mecca has potential!

Turn 165/460 (1050 AD) [16-May-2007 20:15:16]
I built a bunch of workshops on the plains near Washington. I don't know if an workshop on a grassland is useful. It turns the tile into a regular plains... I didn't replace it because I would need to chop a forest to build a farm and chain irrigate to Barcelona. And Barcelona has already enough food.... I wish I could cottage there!

IBT:
While defending in Arabian territory at Khurasan, Warrior loses to: Arabian Swordsman (5.16/6) (Prob Victory: 1.1%)
He was there for a while now. Sally had a couple of horse archers in this city. Now he could afford a sword to kill our Warrior. What a shame! :lol:

Turn 166/460 (1060 AD) [16-May-2007 20:38:39]
Checking the foreign screen, I noticed the AI started to get Civil Service. I had a trade value for it. When it was common, I thought I'd better do this:

feudalismdealkr9.jpg


Churchill has Theology but is the only AI that doesn't have Literature and Compass!

Turn 167/460 (1070 AD) [16-May-2007 20:44:07]
Kufah begins: Harbor (16 turns)
Look, Xyqtt. I built a Harbor! Scratch my previous comments about it! :D

Turn 168/460 (1080 AD) [16-May-2007 20:46:55]
While attacking in Arabian territory at Medina, Crossbowman I of New York (Crossbowman) defeats (1.80/6): Arabian Spearman (Prob Victory: 99.3%)
He was guarding Sally's Ivory. I didn't pillage it, though.

Turn 169/460 (1090 AD) [16-May-2007 20:54:51]
Barcelona begins: Harbor (14 turns)
Another one! :thumbsup:

While attacking in Arabian territory at Medina, Trebuchet loses to: Arabian Longbowman (3.84/6) (Prob Victory: 19.4%)
While attacking in Arabian territory at Medina, War Elephant I of Washington (War Elephant) loses to: Arabian Longbowman (1.68/6) (Prob Victory: 14.7%)
While attacking in Arabian territory at Medina, War Elephant defeats (3.44/8): Arabian Longbowman (Prob Victory: 79.3%)
While attacking in Arabian territory at Medina, Axeman II of Washington (Maceman) defeats (6.72/8): Arabian Longbowman (Prob Victory: 98.7%)
While attacking in Arabian territory at Medina, Axeman I of Washington (Maceman) defeats (8.00/8): Arabian Maceman (Prob Victory: 99.2%)
While attacking in Arabian territory at Medina, War Elephant defeats (2.56/8): Arabian Longbowman (Prob Victory: 99.7%)
Hinduism has spread: Medina
Captured Medina (Saladin)

capturemedinaua9.jpg


IBT:
Taoism founded in a distant land
State Religion Change: Saladin(Arabia) from 'Hinduism' to 'Confucianism'
Attitude Change: Churchill(England) towards loomy(America), from 'Cautious' to 'Pleased'
Attitude Change: Saladin(Arabia) towards Augustus Caesar(Rome), from 'Friendly' to 'Pleased'
Attitude Change: Saladin(Arabia) towards Ragnar(Vikings), from 'Cautious' to 'Pleased'

Look what we did! Churchill is pleased with us now. We can start begging. We got Sally's last Hindu city and Auggie is no longer his friend. The downside is that he's getting a new friend with a horn!

Turn 170/460 (1100 AD) [16-May-2007 21:03:06]
While attacking in American territory at Baghdad, Maceman defeats (6.80/8): Arabian Horse Archer (Prob Victory: 100.0%)
He was too near Baghdad.

Taoism has just been founded by Kublai. Of all AI's, Kublai! And no AIs have Paper yet. Education will be in this turn. I suggest going to Philosophy, now that we should have a discount.
Another suggestion: finish off Saladin. No point on letting him be. We need to get rid of Mecca's homeland issues. We would need a galley (being produced in Boston) and an OB agreement with Ragnar. With the force healing on Medina and the spare one near Baghdad, it should be done.
Watch out for the stupid governor. He likes to hire specialists. Every turn a city grows, remember to check it!

Have fun, mice!
 

Attachments

Got it. Taking some time to think.

Nice fighting BTW Fbelintani.

I am a builder a bit, but like SGs because they get you out of your rut, and this variant and situation says "war".

I will keep going against Saladin because your advice is good. Lets clean him up.

Any thoughts on who we want to ally with ? It's getting complicated. I'd rather not go against all of Augustus,Ragnar and Kublai . One of them fighting for us would be a good idea. But who ?

BTW we should get a great Prophet soon from Washington. Which shrine ? Hindu has about 27% coverage.
 
----------------------------------------------------------------------------
Turn 1
Tech learned: Education

Turn 171 (1110 AD)
Research begun: Philosophy (4 Turns)

Turn 2
Workshop
Workshop
Uni of Sangkore started. It will provide beakers if we go to State rel... just remembered Fb is against rel in game . Hmmm we can lose it to get gold. Or keep it and go to a religion and build temples for 2 beakers/turn. Not sure. Anyway it's good to deprive the AI, and it's Great scientist points. Your call Fro. It might be better to get the gold and spend it to race up to steel or whatever.

Raggy builds a city in the middle of our new land. Annoying, but we didn't need a city there.

Turn 3
Watermill

Turn 4

Captured Khurasan easily for no loss. On to the next city up the coast

Tech learned: Philosophy
Research begun: Liberalism (6 Turns)


I am hitting enter very nervously because I'm worried about an attack. We are even with the AIs in power, but I would like an ally.

Augustus is annoyed with Ragnar so hopefully he'll leave us alone. Ragnar is just cautious, but he's deadly.

Turn 5


Turn 6


Tsongkhapa (Great Prophet) born in Washington. Good. Decide on Mecca,so as not to pollute Barcalona. We may get an engineer from there.
Mecca has 50/50 GPP of Merchant and Prophet.

Attitude Change: Saladin towards Augustus , from 'Cautious' to 'Pleased' He may Vassal up. We cant ceasefire and re-declare so I keep pressing on and send 4 units north to get on the galley up there to destroy th island outpost.

Turn 7
Attitude Change: Ragnar towards Saladin, from 'Pleased' to 'Friendly'

Turn 8
Washington grows: 10
Prophet arrives in Mecca , appropriate .

Civ4ScreenShot0001.JPG


I decide on Mecca for the Heroic epic too. It will have four hammer tiles (tiles with 3 or more hammers), and food to work them, and the other candidates only have 3 hammer tiles potential at best.

So mecca was the destination for our GG. He built an academy,so we have numbers coming out of there.

I also started Forbidden palace in Mecca. This is a good position, and it boosts the chances of a Merchant.

Mecca getting the prophet means it will be our gold center too, and that's good because with all the hammers we can easily build the gold modifiers. Most of it's income will be trade route.

Turn 9
building and whipping buildings mainly uni, harbour, courts,barracks , and longbows to fortify in the border cities. Whippng a lot in Madrid.
,
Turn 10

Ragnar asks us to cut ties with Rome.

Civ4ScreenShot0000.JPG


Hmmmm. I agree. Augustus refuses to talk, we might see some old preats. Raggy and Kublai are still only cautious but are at about +3. So we have chosen sides for now.


Turn 11
Arrive at Najran, last Arab city on the mainland.
Confucianism spreads: Najran, just before it falls. Good , we can choose to go to Confu to appease Ragnar and Kublai if we want to.
Captured Najran but those protective LBs on a hill were tough. We lost 1 cata,1 treb ,1 unpromoted mace. Now we have little seige. Najran has gold so it was important to keep it.

So I left it there. The galley is on it's way to the island ,and there are 2 more units waiting on the shore.
The stack, or what's left of it is heading towards the Roman border.

Liberalism arrives next turn. The decision about what to take is with Fro. You could stall it to get Chemistry. Nobody has paper . We could almost certainly get Chem. Steel might be pushing it a bit.

Also that would deprive us of turns making grens. Augustus with Grens is looking like a good target.

Maybe get Chem and then trade Paper etc to Ragnar/Kublai to attack Augustus

I whipped courts and universities or libraries so we can get Oxford soon.

Didn't spamm only units, and this may be an error, but I think we can repel an invasion if we get one. Better to get the annoying infra done while we can.

In a few turnsets we will have Oxford, maybe Sangkore and a religion, a prod/HE centre, a shrine , and no motherland unhappy.

Or Sally could vassal up to Auggy. We will see. I like the idea of converting to confucianism to make Ragnar pleased,and then bribing them to war with Augustus. Following them in and grabbing two or three roman cities.


Roster:


Mice - just played

Fro UP

Xyqtt - on deck

Fbelintani
 

Attachments

Hey, Mice! Good turns here! If Saladin's last stand is that island outpost and there's still only one sword there, we're good.

Don't worry about an attack. Our core cities are waaaaaaaay too far for anyone to get there. We may have a fight on that fishing villages we just got from Saladin, but if we lose them, we should be ok.

Obviously, I don't have access to the game now, but if Philo took us 4 turns and nobody has paper... I still think we should get Steel from Liberalism. Think about it. The worst case scenario is Kublai getting Education (he doesn't have paper yet) when we are, say, 10 turns away from Chemistry. If that's the case, we just get Nationalism from Liberalism and start drafting Grenadiers! Cannons are just unstoppable for someone without Rifles.

When nothing better to build, build a Pike. We should have some, as I think that our main threat until the Cannons/Grens stack should be a bunch of Knights. Everything else is food for our Maces and Jumbos.
 
Fb, Nice take on the game. I'm not used to being in such a good position. I think our geographical position is one of the best I've seen. As you said, our core cities are far back. I'm happy that we are teching fast, but why is the AI so slow?

Churchill is hemmed in by Augustus' culture, but I dont get why the other's are so slow. Maybe it's just that we have two - three times the land that they do.

Are there any ideas out there for victory? Domination seems the likely choice although we could probably skim to space victory with this lead, even when the lead diminishes with the cottage civics kicking in for the other civs.

For war, who to target- although Augustus seems obvious, we have to think about that traitorous Ragnar.

Maybe we should shut off tech trading too. Hammer home our advantage.

BTW I set most cities to emphasis food. This is usually a no no in SGs but it stops the AI placing specialists in the cities.


fbelintani said:
When nothing better to build, build a Pike. We should have some, as I think that our main threat until the Cannons/Grens stack should be a bunch of Knights. Everything else is food for our Maces and Jumbos.

True, pikes are needed. You mentioned drafting grens but you can t draft grens. It's muskets 'till rifles.

I'm really enjoying the whip potential in this empire. Draft will be as good. (if we go war)
__________________
 
Fb, Nice take on the game. I'm not used to being in such a good position. I think our geographical position is one of the best I've seen. As you said, our core cities are far back. I'm happy that we are teching fast, but why is the AI so slow?

Churchill is hemmed in by Augustus' culture, but I dont get why the other's are so slow. Maybe it's just that we have two - three times the land that they do.

I don't really know, but I like it. With this variant, if we got Mansa or Huayna on another continent we should be toast. Diplomacy would have to be our best weapon. As we don't, let's celebrate!

Are there any ideas out there for victory? Domination seems the likely choice although we could probably skim to space victory with this lead, even when the lead diminishes with the cottage civics kicking in for the other civs.

For war, who to target- although Augustus seems obvious, we have to think about that traitorous Ragnar.

Well, getting a space victory with this variant should be awesome. And we can do it if we build Research in some cities later to compensate for our lack of commerce. Domination should be too easy. :mischief:
If we need to war, let's decide when our cannons are in place! But Ragnar should be the logical choice, according to the geography and our previous decision!

Maybe we should shut off tech trading too. Hammer home our advantage.
I would trade only to get gold. Drama is a good bait for it.

BTW I set most cities to emphasis food. This is usually a no no in SGs but it stops the AI placing specialists in the cities.

Let's hope it works. I don't trust that dumb governor!

This game is moving really fast with so few people! I like it! :goodjob:
 
Anyone heard anything from fro? And some nice turns. And are we going for a space race? And are we going to make a plan for the national wonders?
 
This game is moving really fast with so few people! I like it! :goodjob:

Anyone heard anything from fro?

:lol: Why did I open my mouth???? Should we :bump: him???? Mice?

And some nice turns. And are we going for a space race? And are we going to make a plan for the national wonders?

I'd like to try space with this variant. I read somewhere in the forums that the human couldn't outtech the AI on the space race with an SE because the cottages rule in the late game. We have no specialists. Let's see if we can outtech them with the "production economy". It's gonna be a challenge.

@the national wonders: I'm REALLY bad choosing a place for them. Actually, I seldom build them because I don't want to screw up. My Heroic Epic city is suboptimal and I usually build the National Epic on my capital. It's up to you guys...
 
Fro seems to be Missing in action. Xyqtt do you want to take the next set?

The crucial thing is to not finish Liberalism until we tech chemistry, in order to take steel as our free tech.

It's one turn away so if you hit enter with the save I posted we get liberalism too early.You need to change the tech path before you hit enter.

Sorry if that was obvious.

The other thing is to take out that island city off the coast before declaring peace. We cant afford a second "you declared on our friend" diplo negative if we make peace and declare again.

In fact we are in no hurry to play until we have some concensus on how to proceed. War or space.

About national wonders. NE ? I didn't think about it, but we could put it in Mecca. Mecca is loading up with wonders. We are 50/50 for merchant or prophet there. Barcelona is 100%to get a merchant, and Washington 100% to get an engineer.

Merchant is most desirable for upgrades.

Heroic is in .... Mecca. (i think)

I think we could build to space, but I usually do that and I like SGs because they take you out of your rut. I am leaning towards following Fbelintani's war direction ; Grens, cannons , domination.

I would like to know Xyqtt and Fro's preference. Are you guys most used to space or war?

Edit; cross post, so Fbelintani votes space. Interesting ....

Edit; Just checked and Heroic is in Mecca. That's our military in big numbers city.

Interesting GPP situation. Barcelona will deliver a gauranteed Merchant in 26 turns. Mecca is at 30 turns, so that's good because we get the merchant first. But Mecca is building the Forbidden palace which will give it 1 more GPP. This could put ahead in the race , then we have a 50/50 chance for a merchant. Maybe we should change to FP to Medina, which is also cwentral and will do it in 18 turns? We lose 64 hammers but these go to gold when Medina finishes it.
 
let me take a look at the save fore the national wonders.But it's late here now 2 a.m so I will have a look tomorrow. And then I will also play my turns if fro didn't show up till then? If you guys agree with it offcourse

And we have to finish Salasin of then in the next turnset.

About the national wonders? Did we already built the heroic? Can't remember tha tbeing said somewehre in teh post. Will also check that tommorow. Saw the edit. Sp HEROIC in Mecca

War is the easy way. Space race is the hard way.

And the GPP I will have to check. You tlak to much in numbers my friend
 
I had a look and Im sure we should move forbidden palace to Medina. We will get the gold from Mecca when it is built in Medina.

If you do that we will definitely get a merchant in Barcalona. no need to worry about the numbers, it will definitely happen (I have ruff_Hi cobbled assets and it tells me how many turns till the next GP, easy).

Also Sangkore. We need a decision on it. If we go space we keep it, if we go war we lose it on purpose and reap the gold to help the tech race to Steel.

My vote is war because it's unusual for me. In that event lose Sangkore. It has 6 turns on it.

yes Xyqtt, play on if you are confident to do so. Fro will understand
 
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