Arachnofiend
Perturbed Pugilist
- Joined
- Oct 5, 2012
- Messages
- 1,950
It sounds like the Pueblo had an issue with being included period and Firaxis is generally good at not being dicks so they obliged. That's all there is to it.
It's the tribe's call if they don't want to be represented. The game favors a European concept of what makes a people: apparently all true nations start as city-states and implement a formal trading economy while transforming the land for their use.
Moreover, I can certainly understand how it might be deemed as offensive to be included in the game; I imagine if they ever tried making an Aboriginal (Australian) civilization, they'd hit the same roadblocks, and rightly so, for trying to fit that culture(s) into a very European conception of 'civilization'; a conception that was used as legitimization for their dispossession.
From how I understand it is that they won't be adding the civ because they were too offended from one of their leaders being in a video game, being spiritual about people who have passed away. I can't image that they would accept another leader to be added due to similar issues, even if that person was less influential in their history.I have it at 5:55:45 or so in the video. For clarity, this is the link I'm relying on when saying "the video."
European concept? That is the was all great civilizations started in the Middle East, Egypt, India, China, Mexico, Peru etc. That has nothing to do with European.
And why on earth we should have "civilizations" that did not have cities, writing, technology or anythings the game is all about. Doesnt make any sense.
There are some proud (I don't want to say nationalists, but its the closest word I can think of to describe it) ancestors of these people that makes it no surprise of the Council's decision. As I understand it, "Anasazi" isn't even a proper Navajo word. Rather its a conglomeration of Navajo terms made up by Anglo anthropologists. In short, a made up name. It could be worse, the "Pima" who were ancestral neighbors [And could be grouped together as a Pueblo people] got their name when European descendants thought that a Oodham was responding to "What people are you". In reality the Oodham native couldn't understand the strangers and replied with the word "what" in his language and from then on in American textbooks/anthropology their people have been called "The What"
It occurs to me that when Ed says "leader", I think he means "civilization"; in his narration of the demo, he refers to both Poland and Brazil as "leaders," and not as nations or civilizations. So when he says "we had to cut a leader," I think it's likely that he means "we had to cut a civilization."
And why on earth we should have "civilizations" that did not have cities, writing, technology or anythings the game is all about. Doesnt make any sense.
I'm sort of confused, I didn't know who he was so I looked him up, what did he really do anyway? It seems like the Pueblo realized after his rebellion that they had more to fear from other native american raiders and tribes than the Spanish? So the Pueblo eventually went under the Spanish rule and the Spanish wisely decided to change their ways, but Pope died thinking that the Christian God was "dead". Is there more to the guy?
I am really tited of the utterly foolish and downrigh opressive notion that somehow feelings of offense must take precedent over... well, over everything, but specially over freedom of expression and consequently, over creative freedom, as this is the case.
Now try to imagine this situation, but applied to a big, modern civ instead, such as, say, the United States, rather than the Pueblo nation. Imagine that I am making a movie about the Vietnam war that paints the US in a very, very negative light and, consequently, many Americans would feel offended. Would that be reason enough to stop such a movie from being made? Of course not. Then why do we apply a different criteria when dealing with other civs? Hell, in this case, the inclussion of the Pueblo, far from being an insult, it is a homage.
Sorry, but to think that othe people must self censore theirselves so they appease your feelings is not demanding others to be sensible, but rather you giving your own feelings far too much importance than they really have. It's narcissism, not sensibility. The Pueblo nation ought to be treated like any other Civ, end of the story.
It strikes me like a good decission for increasing its appeal towards the American market. Also, cultural relativism, but that's a debate for another day, me thinks.
I am really tited of the utterly foolish and downrigh opressive notion that somehow feelings of offense must take precedent over... well, over everything, but specially over freedom of expression and consequently, over creative freedom, as this is the case.
Now try to imagine this situation, but applied to a big, modern civ instead, such as, say, the United States, rather than the Pueblo nation. Imagine that I am making a movie about the Vietnam war that paints the US in a very, very negative light and, consequently, many Americans would feel offended. Would that be reason enough to stop such a movie from being made? Of course not.
Yet this is exactly what happened, if only through self-censorship. Vietnam war movies were current some years after the war ended (which is why they all came out in the 1980s); even Black Hawk Down waited for a few years after American involvement in Somalia ended to fear of offending veterans. A beloved British sitcom, Dad's Army, came close to being canned after an internal screening because of concerns that it would be considered offensive to WWII veterans (it wasn't); even more than 70 years after the event Blackadder Goes Forth raised similar concerns among executives regarding WWI (and again was well-received regardless).
As for cases of games doing the same, I've read that Civ already makes allowances to avoid offending the Chinese. Following Mao's fall from grace in Chinese political thinking, he was replaced by a different leader in Civ IV in Chinese versions, and removed from Civ V altogether (where replacing leader graphics for different national releases wouldn't be feasible). I read recently that Lhasa is not a CS name in the Chinese version of the game (I don't know whether they've gone so far as to make it a Chinese city).
Total War developers Creative Assembly have said several times that they will never include the Japanese invasion of Korea as part of their Shogun games because it is still a sensitive issue in Korea.