The most fun sport in Civ 2...

Are you sure about that, Genghis? I always assumed that a transport with units inside can't be bribed, since you can only bribe individual units (ie:not stacked). Wow, I've gotta try that! It's a brilliant move if it works.
 
You can only bribe units that are alone.

What I like doing:
Having a pet city of the AI's, and slowly transform all of its terrain to desert! And watch it starve! Mwahaha!

Or I take up the last cities territory, and let it build just one unit! Then unit takes up his only shield! Hahahaha!

I also have "kill zones". I fortify a unit on a mountain and the AI spends dozens of units trying to take it out. It can keep the AI busy for centuries.
 
"I also have "kill zones". I fortify a unit on a mountain and the AI spends dozens of units trying to take it out. It can keep the AI busy for centuries." Vlad...

Yeah, once i was playing on a map of Europe, and i made a few fortifications in the Pyrenees to contain Spanish advancement and expansion. My defence was 3 phalanx + i had 2 catapults to take out any units that came close to the fortifications. I built Leo's Workshop, and as the years went by, the same phalanx got upgraded to pikemen, to musketeers, to riflemen, the catapult to cannon, to artillery. They stood there from 1600 BC to 1923 AD. Smart AI, no?

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"Anyone can win, unless there happens to be another entry."
- George Ade
 
Yeah, killzones are fun. Once I used the world map, with the Carthaginians, Egyptians, and Zulus. I fortified the Suez region, and all three civs were trapped (they didn't have any sea techs at the time) and slaughtered each other in a war. Then I moved in and took all their cities.
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I think this feature should be more worked on in Civ3. I mean, all you have to do is take a few frigates and launch a surprise flank attack.
It's a pity this feature doesn't work on MP.

Vlad - are you really from moscow?

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"Anyone can win, unless there happens to be another entry."
- George Ade
 
Although I admit that I enjoy all the sadistic ideas you people enjoy yourselves with ( kill-zones being the most common one for me ) I actually tend to engage in a somewhat less sadistic sport I call "world police" which in my case is synonymous with "protect the small guys". I play as usual and grow to become the biggest, then I become Democracy and build the United Nations wonder. Then with all my new embassies I find which is the smallest, weakest and most beaten on Civilization, then I ally with it and run over to help it survive. It can be rather troublesome if playing on the world map when I as Americans( who else for world police? ) try to defend the Babylonians last standing city or some such...
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Hey, thealien_83, just produce some units, and give them to your weaker ally... plus give them tech, like stealth. They'll figure out what to do with it!
 
My favorite sport in MP play is finding a rival human player early & totally marginalising that player with 2 or 3 units & not making a single attack.. hardly. You can effectively "win" a MP game in 1500 BC in this way.

Of course it is not so much fun when it happens to me.

Dog
 
Hey Genghis, I think the Barbarian leaders are women. Next time you see one, get a look at those knockers!!
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"Let the moment go, don't forget it for a moment though..." -Stephen Sondheim
!dance!
 
My favorite sport is conquering the world (I make sure I am always way ahead in tech) but leaving the last civ with one or two cities. I then let the pathetic grovellers come before my exalted throne and give him a bunch of tech. The AI is rejoicing, thinking that it has a chance in the game. However, seeing that I have dozens of armor, howitzer and mech. inf. units surrounding his cities, I just pick off the units as the AI builds them. I might even give the AI some money to rush build the units so I can have target practice each turn. When I tire of toying with the AI, I just send in the howitzers and end the thing.
 
One game I end up playing in my games is PASS THE DIPLOMAT it works like this I build a fort and place people defending then one of my enemys sends a diplomat near it and I expel it to there nearest city and two turns latter the diplomat is back again so I again pass it to there nearest city and they pass it back to my fort and the game does not stop untill I KILL THAT DAMMED DIPLOMAT! causing war.

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<IMG SRC="http://www.grworld.com/vanillacubesgames/files/kefka.gif" border=0>"Why Create things when you know they must be destroyed!"
"I will Create A monument to nothingness!"
 
My favourite is Overkill.

First find a settler/engineer, spy/diplomat, caravan/freight.
Then build some nukes.
Then convert the tile the enemy is on into a nuclear test site.

Its messy and completely unnecessary but still fun.
 
Yeah but cleaning up the pollution after your test is not very fun
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And since the AI is too dumb to do that task... You also risk your engineers life, because the AI can even attack them while they're cleaning everything.... for the AI city!

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<IMG SRC="http://www.ifrance.com/genghisk/GKultima.gif" border=0>
 
Oops - sorry about that. I pressed submit well before I'd actually finished. This is not a naive ploy to boost myself into a phalanx - that's what the Off Topic's for!
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just joking!
Anyway, I hope that you just made a mistake there, but apart from the engineer, what's the point of building the other units? They aren't going to help clena up the pollution that you are wastefully creating.

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in vino veritas
 
I don't know if it's such a fun sport... But I always try not to take too many of my enimies cities before I'm powerful enough to take them all in 1-4 turns... Only to make their timeline look better at the end.
 
EXTREME MOCKERY: Save a warrior until 2000AD, and after the howitzers are through with your last opponents remaining city (preferably the capital) march the little 1/1/1 up there and take it!

CATCH ME! Slow moving units such as catapults will chase diplomats, etc. for turns on end! A great means of amusement.

BLOCKADE: Surround an allies army with settlers and watch him squirm.

ZULU BASHING: The name says it all.
 
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