@EQ I also have a large dislike for the current tech tree in ABNW. In OTL even nations that were backwards in some ways were comparable technologically to the Western Powers. (SU, Japan) were able to maintain relative parity in tank designs and aircraft designs. Although some techs should remain secret in some form. (Nuclear and Rocket technologies for example and other highly specialized fields)
My main problem has ALWAYS been the creation of alliance to maintain tech parity. I've been struggling against massive and unrealistic alliance blocs for a while, and I hope this will lessen that issue.
My main problem has ALWAYS been the creation of alliance to maintain tech parity. I've been struggling against massive and unrealistic alliance blocs for a while, and I hope this will lessen that issue.
That's a good point. Since ya'll are here and talking, what if we did in fact introduce these rules into ABNW as it stands? What issues do you see and how would I go about fixing them?
To me it seems that there are those who have spent considerable funds into multiple sources, and then others who have a lot of EP and not much to do with it. Thoughts?
Unique units have to stay, that's nonnegotiablle for me. I do have some changes for the twentieth century I was going to introduce in Imperial Glory. Namely, specific research projects (make me a bigger, badder tank among more secretive projects), and so forth.