As most of you have probably already heard, Reus has declared the first milestone reached and handed the project to me for QA. In addition to the aforementioned repairs, I'm also looking into rebalancing and some minor cosmetic tweaks. Fortune willing, the first SVN release should be ready by next weekend.
This technically means I'm now the guy you want to contact for applications, changes and suggestions. Because my inbox is full to bursting I can't/won't take PMs, but here's Reus' form:
One of these so-called cosmetic tweaks is colouring up the diplomacy text. If'n you want to give your interactions a bit more personality, I'm all ears. Here are the controlling variables:
- CivilizationCiv-specific responses; unused by Firaxis
- LeaderLeader-specific responses
- AttitudesDiplomatic favour: Friendly, Pleased, Cautious, Annoyed, Furious. Firaxis usually divides these between 'friendly' (Fri to Cau) and 'furious' (Ann & Fur)
- DiplomacyPowersCiv strength relative to player: Stronger, Equal, Weaker
- DiplomacyTextThe displayed message. Can have multiple entries, resulting in a random choice
Theoretically, one can craft an individual response for each combination of variables, although I haven't tested this and Firaxis uses either Attitude or Power. For the sake of my sanity, I'll restrict entries to that choice as well. If you're doing Attitude-specific, entries, I would strongly prefer that you stick to Firaxis' happy/angry binary, and will accept absolutely nothing beyond a triad (happy, neutral, angry).
Here are a list of the text variables, to help you plot your replies:
- [OUR_NAME]The AI leader
- [OUR_EMPIRE]Leader's civ, full title
- [OUR_CIV_SHORT]Leader's civ, short form
- [OUR_CIV_ADJ]Leader's civ adjective
- [CT_NAME]Player's name
- [CT_EMPIRE]Player's civ, full title
- [CT_CIV_SHORT]Player's civ, short form
- [CT_CIV_ADJ]Player's civ adjective
- [OUR_STATE_RELIGION]Leader's religion; used for [AI_DIPLOCOMMENT_RELIGION_PRESSURE]
- %s1Context-sensitive variable; its specific circumstances are described in the relevant passages below.
Here's a full list of AI blurbs. Asterisk denotes categories that don't have personalized leader responses by default.