The Offical IOT Mod Brainstorming and Organisation Thread

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This sort of back-talk used to get me down, then I remembered that I practically beg you bastards for input and most can't even be arsed to confirm they could get the first SVN installed properly.

ChesterBannington said:
havent followed this in a while.
It my civ still a thing?
But of course. Have you played? I could use ideas for a second UB.
 
:sad:

But, since you're a writer of accomplishment, p'raps I can tempt you to draft some diploblurbs pursuant to the bottom of this post?
 
no time.
Got sht to do at uni
got post-apocalyptic writing contest
got translation project
got Party tomorrow in Bucharest, party on nov. 26th in Brasov, party on Dec. 1st at home.
gonna be drunk from dec 21st till jan. 3rd
am writing enhanced GangIOT ruleset
have to make review of a novel sometime on december.
plus procrasturbation.
 
I'll do some stuff for this if I get the chance, I have a lot more free time now so I probably should.
 
Since I didn't realize Reus has slipped in some... questionable city names into my nation's city list, I have edited my city list to change them into XIV references instead.

MANUAL Hotfix:

Edit this in Civilizationinfo

Code:
 <City>TXT_KEY_CITY_NAME_RUCHE</City>
 <City>TXT_KEY_CITY_NAME_CHERIE</City>
 <City>TXT_KEY_CITY_NAME_AILIER</City>
 <City>TXT_KEY_CITY_NAME_DARD</City>
 <City>TXT_KEY_CITY_NAME_TRAVAILLEUSE</City>
 <City>TXT_KEY_CITY_NAME_APIS</City>
 <City>TXT_KEY_CITY_NAME_CIRE</City>
 <City>TXT_KEY_CITY_NAME_ROCHE</City>
 <City>TXT_KEY_CITY_NAME_LUMIOSE</City>
 <City>TXT_KEY_CITY_NAME_CYLLAGE</City>
 <City>TXT_KEY_CITY_NAME_COUMARINE</City>
 <City>TXT_KEY_CITY_NAME_LAVERRE</City>
 <City>TXT_KEY_CITY_NAME_SHALOUR</City>
 <City>TXT_KEY_CITY_NAME_SNOWBELLE</City>
 <City>TXT_KEY_CITY_NAME_ANISTAR</City>
 <City>TXT_KEY_CITY_NAME_SANTALUNE</City>
 <City>TXT_KEY_CITY_NAME_AMBRETTE</City>
 <City>TXT_KEY_CITY_NAME_DENDEMILLE</City>
 <City>TXT_KEY_CITY_NAME_CAMPHIER</City>
 <City>TXT_KEY_CITY_NAME_COURIWAY</City> 
 <City>TXT_KEY_CITY_NAME_AQUACORDE</City>
 <City>TXT_KEY_CITY_NAME_GEOSENGE</City>
 <City>TXT_KEY_CITY_NAME_VANIVILLE</City>
 <City>TXT_KEY_CITY_NAME_KILOUDE</City>
 <City>TXT_KEY_CITY_NAME_YVETTE</City>
 <City>TXT_KEY_CITY_NAME_ANNETTE</City>
 <City>TXT_KEY_CITY_NAME_JEANETTE</City>
 <City>TXT_KEY_CITY_NAME_CHARLOTTE</City>
 <City>TXT_KEY_CITY_NAME_LAFEMELLE</City>

And then edit this in Abellie

Code:
<TEXT>
		<Tag>TXT_KEY_CITY_NAME_RUCHE</Tag>
		<English>Ruche</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_CHERIE</Tag>
		<English>Chérie</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_AILIER</Tag>
		<English>Ailier</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_DARD</Tag>
		<English>Dard</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_TRAVAILLEUSE</Tag>
		<English>Travailleuse</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_APIS</Tag>
		<English>Apis</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_CIRE</Tag>
		<English>Cire</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_ROCHE</Tag>
		<English>Roche</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_YVETTE</Tag>
		<English>Yvette</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_LAFEMELLE</Tag>
		<English>La Femelle</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_LUMIOSE</Tag>
		<English>Lumiose</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_CYLLAGE</Tag>
		<English>Cyllage</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_COUMARINE</Tag>
		<English>Coumarine</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_LAVERRE</Tag>
		<English>Laverre</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_SHALOUR</Tag>
		<English>Shalour</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_SNOWBELLE</Tag>
		<English>Belleneige</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_ANISTAR</Tag>
		<English>Anistar</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_SANTALUNE</Tag>
		<English>Sainte-Lune</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_AMBRETTE</Tag>
		<English>Ambrette</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_DENDEMILLE</Tag>
		<English>Dendemille</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_CAMPHIER</Tag>
		<English>Camphier</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_COURIWAY</Tag>
		<English>Couriway</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_AQUACORDE</Tag>
		<English>Aquacorde</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_GEOSENGE</Tag>
		<English>Géosenge</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_VANIVILLE</Tag>
		<English>Vaniville</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_KILOUDE</Tag>
		<English>Kiloude</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_ANNETTE</Tag>
		<English>Annette</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_JEANETTE</Tag>
		<English>Jeannette</English>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_CITY_NAME_CHARLOTTE</Tag>
		<English>Charlotte</English>
	</TEXT>
 
Still no ETA on when I can get back to modding this (at least in such a way to playtest the changes), but if any of you know Python modding *cough*mechaerik*cough* I'd be immensely grateful for a troubleshooter. The new 'Covert Ops' unitclass runs afoul of BUG and procs an error message when you build a unit because the class doesn't register with BUG's sequential naming system (_unit _# [_homecity]); not bad enough to break the game, but it tarnishes the silverware. Likewise, try as I might I haven't been able to implement the Dynamic City Naming module, which would be particularly handy given all the overlapping real-world cities used. Any help would be greatly appreciated.

Also, if anyone knows how to port Fall from Heaven's leader defeat popups I will love you forever.
 
Python might allow us ability to make changes to the technology tree, allowing all the chance to play with flamethrowers. (I will get a UU flamethrower; there is a model from Planetfall...)

...that and I been considering whether Ailedhoo's traits should be changed from phi and pro to phi and exp or phi and org. Thoughts?

Also: we need dromon. :3

Edit: on a serious note my games for some reason "cannot find [insert modern music here song here]" which leaves my late late quite quiet theme wise.

O and... spy experience is a additional consideration. ;)
 
Hey thor, can I request a few changes to my leader? I've been talking to megan and lec and I think I have a better view of what I would like for my leader/what fits me better.

1. Change name to Terran Empress if not already done so, also change any gender references to myself to female if there are any please.

2. Change my leader head to this, though preferably without the words:
Spoiler :
empress_promo.jpg


3. Change my traits to Organized - Creative
Talking with lec and megan have made me think that those two traits fit me better, organized due to how I focus on my government and how it works and it running pretty smoothly in IOTs, especially in IdIOT with the parlement and the Prefects and Provinces, and creative because megan and lec both say that i'm pretty creative with my factions and try to be creative in my storytelling and how I play polities, again being pretty culture, interior, and empire building focused.

4. if not already done so, I would like my ai, except for traits ofc, to be set to the same as Augustus Caesar I feel that how he is programed towards production and military, as well Empire building and a wonder focus fits my own playstyle pretty well, as well as his refusal to capitulate, and he is unlikely to demand tribute.
 
Also I have a few requests I want to get off my chest if we're airing them. I want to say beforehand I appreciate the work thor has put into this mod, however, and that as part of the fact I'm working on a civ iv mod now, that as long as you point me in how to do it, I'll try to do these myself if it helps

1. As per terra, I would like a change of traits. Besides me, there are two other people with the very same trait combination as me (cha/pro), and there's trait combos not used.

I asked Wouter, Terra, and Lec what traits they would give me based off of my IOT discussions, and it was enlightening. Terra and Lec both agree I should be cha/agg, not even knowing that's a free slot, and wouter suggest agg/imp (currently used by christos btw)

I was taken aback by that; I never really considered myself that aggressive in IOTs. But I believe that while a single person who calls you a butthole is a butthole, if everyone calls you a butthole then you're the butthole, and independently all three came with Agg so lol I guess I am aggressive. Also it synergies well with my watchtower UB (which also synergies with my Stalin AI. That 10/10 espionage priority)

With that being said I should be cha/agg.

2. Stormtroopers. I still honestly find their main bonus (withdraw chance) kind of insulting to why I am such an imperial german fangirl in WW1 (Stormtroopers should be doing the literal opposite of running away). I know we had this argument in the past, about what I wanted out of the unit (a bonus vs garrisions/ignore enemy garrison bonus, or barring that the ability to ignore enemy tile defense bonuses) was impossible, even when I suggested alternatives. And now I realized today, after looking at christos's UU, that it does basically what I originally wanted to boot!

Can you remove the withdraw chance, and replace it with christos's crossbow's ability to bombard city defense? It doesn't even need the damage stack part, just the city defense. That would perfectly represent them storming trenches, and not running away from them. Or even just a straight bonus vs cities like one of RC's UUs.

3. I still would like to go ahead and replace the feminist unit art with the set I initially suggested. I agree the current female swordsman in particular is a really nice unit, and that could be a great bonus unit in general like the peacekeeper is, but I just think overall that the set I found is better.

4. I still feel weird having 3 UUs while everyone else has two. Not that I only want to have two, but I am getting unfair preferential treatment imo. Should we consider letting others take a third unit if they want?

5. I see Assad's favorite religion is not islam. You should probably change that.

6. Add Lucinaism
 
I agree to all having more UUs! The dromon deserves to be shared between me, Christos, Math and any other potential candidate to desire claim to Greek fire.

If we get our hands on Python modding capabilities we can also enhance our mod to be more so; flamethrowers for everyone!
 
The Robbiecorn is ridiculously OP. Pls do not nerf.
 
Noting this all for when we (as in I, since Reus has allegedly totally forgotten how :p ) can actually mod again.

I see Assad's favorite religion is not islam. You should probably change that.
My understanding is he's not especially devout himself + Ba'athist secularism, but w/e ¯\_(&#12484;)_/¯

But I believe that while a single person who calls you a butthole is a butthole, if everyone calls you a butthole then you're the butthole, and independently all three came with Agg so lol I guess I am aggressive.
:lmao:
 
I have noticed that some nations have two UBs.

In response I like to have this fire shrine structure as my second UB. It will be known as a çhiamble argid and may serve as a replacement for courthouse (addition of culture).
 
My understanding is he's not especially devout himself + Ba'athist secularism, but w/e ¯\_(&#12484;)_/¯

My understanding with other mods is that for these kind of modern leaders, you just use the faith which represents the nation as a whole. And Syria/UAR is very islamic

EDIT: Also is it me or is most of us Jews in the mod? Is there a reason for that, besides people requesting to have Judaism as their favorite religion?
 
If we could get python work developing own religions for the mod may also be another possibility...

So yeah; we need to conscript Mechaerik.
 
If we could get python work developing own religions for the mod may also be another possibility...

So yeah; we need to conscript Mechaerik.

Actually you can change the religious names/graphics relatively easily code-wise, no python involved. Although if you wanted more than seven religions in a game that would require more work (if we really wanted to do that then I'd just recommend doing what the 40 religions mod did, I think I mentioned it earlier in the thread...)

EDIT: For reference, I mean something based off this mod.
 
If we ended up doing custom religions, what would they be? Me spitballing what I think they should be, in no particular order:

Saberism
Lucinaism
Rice Fields
Cult of the Foof (?)
Ponyism (?)
Memes(?)
Voreism (????????????)

I really dont know besides the first three, as you can tell
 
Beyond the Lampshade? You know I preached it enough to be classed as one. :mischief:

Though I would love the Scaanoarian faith from Fallen Star 1 to be set in, though that might require python to allow proper realisation of undeath...
 
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