The Role Playing Game Thread: Shiny Dice Roll Better!

I kind of had fun briefly with PF2.

It's a major pain in the ass to run though and casuals probably gonna struggle.

The format of the core book is also cancer.
We'll see, but I like what I've read. 5e is too limiting in character customization and combat options, and PF2e looks like it will fix that. I'll still play 5e but it could be a lot better.
 
I'm thinking of playing a new character in Pathfinder, a Redeemer (sort of Neutral Good Paladin). Shes a pretty strong tanky character with lots of abilities that benefit allies. Only trouble is she has to try and redeem people/creatures, give them a chance to repent rather than just attacking them. I suspect some of the party won't like this.
 
I'm thinking of playing a new character, a Redeemer (sort of Neutral Good Paladin). Shes a pretty strong tanky character with lots of abilities that benefit allies. Only trouble is she has to try and redeem people/creatures, give them a chance to repent rather than just attacking them. I suspect some of the party won't like this.
My party doesn't like that my character is very much against killing our enemies whenever possible. If we manage to subdue someone, she insists that they be allowed to live (and healed if needed)
 
Last week we taught my 6yo niece D&D while camping. She played a human wizard noble (princess) who wants to ride dragons. They had to get out of a hairy situation and she used the cantrip whisper to make ghost noises at the guards. She acted out the ghost noises and then so thoroughly spooked herself that she had to play out the rest of the game in my lap :lol:

If the DM had already tried to talk to your cousin about it without effect and his playstyle was spoiling the game for the other players then it probably was the right decision.
Its all a low key mess. It’s too bad, it was going so well. There’s two parties in a shared world that affect each other. The DM is my older brother. In my party are two of our cousins (brothers), me, and 3 of my brothers friends. We were going to meet with the other party, my little brother and his friends, with a small army and a peasant mob, to confront the bad guys and his army. I have one game left before coding school so I decided we should go all out to liberate the town and the party is down.

Then we have a very good convo with my cousin who for the first time sees our point of view as no one really talked to him, plus he’s been getting better on his own adapting to the group. But none of the emotion was releasing in my older brother who is working hard to build this ultimate my party campaign with custom rules (the custom rule changes causing the friction with our power gaming cousin). So even though it was getting less frequent the bad vibe, the feeling was still mounting in my bro.

My brother was coming down with a virus and kicked out our cousin and now he’s sick. Our other cousin quit in solidarity. There’s no outward drama everyone is chill about it but I know deeper it’s bad. My little brother is now sad when we meet up our cousins won’t be in the party, and is ofc more upset by the unnecessary family stuff created.

The icing is that we are going to be a combined party of
Level 5 wizard
Level 5 paladin
Level 5 light cleric
Level 5 ranger
Level 4 rogue
Level 4 different rogue
ANd four level 2s in the other party (they are slower)

And for the big final fight we just lost the paladin and light cleric.

But because the timing takes away this shared experience I’ve been having with my cousins, even though it’s the ultimate campaign with my bros and some of their friends still, my last day and I get to blow it away or die trying, I’ve lost enthusiasm.
 
Last week we taught my 6yo niece D&D while camping. She played a human wizard noble (princess) who wants to ride dragons. They had to get out of a hairy situation and she used the cantrip whisper to make ghost noises at the guards. She acted out the ghost noises and then so thoroughly spooked herself that she had to play out the rest of the game in my lap :lol:

Brilliant!
First time my little sister played, I was 14 and new to refereeing, she was 7, and insisted on playing a fairy, so I had to homebrew a custom race for her.
Its all a low key mess. It’s too bad, it was going so well. There’s two parties in a shared world that affect each other. The DM is my older brother. In my party are two of our cousins (brothers), me, and 3 of my brothers friends. We were going to meet with the other party, my little brother and his friends, with a small army and a peasant mob, to confront the bad guys and his army. I have one game left before coding school so I decided we should go all out to liberate the town and the party is down.

Then we have a very good convo with my cousin who for the first time sees our point of view as no one really talked to him, plus he’s been getting better on his own adapting to the group. But none of the emotion was releasing in my older brother who is working hard to build this ultimate my party campaign with custom rules (the custom rule changes causing the friction with our power gaming cousin). So even though it was getting less frequent the bad vibe, the feeling was still mounting in my bro.

My brother was coming down with a virus and kicked out our cousin and now he’s sick. Our other cousin quit in solidarity. There’s no outward drama everyone is chill about it but I know deeper it’s bad. My little brother is now sad when we meet up our cousins won’t be in the party, and is ofc more upset by the unnecessary family stuff created.

The icing is that we are going to be a combined party of
Level 5 wizard
Level 5 paladin
Level 5 light cleric
Level 5 ranger
Level 4 rogue
Level 4 different rogue
ANd four level 2s in the other party (they are slower)

And for the big final fight we just lost the paladin and light cleric.

But because the timing takes away this shared experience I’ve been having with my cousins, even though it’s the ultimate campaign with my bros and some of their friends still, my last day and I get to blow it away or die trying, I’ve lost enthusiasm.

Sorry to hear that. Being family makes it much more difficult.
 
I've been trying to read and engage with the thread but it's all just lost on me.
I have some shiny dice images, they can be recolored and feel differently upon every unique set.

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I'm thinking of playing a new character in Pathfinder, a Redeemer (sort of Neutral Good Paladin). Shes a pretty strong tanky character with lots of abilities that benefit allies. Only trouble is she has to try and redeem people/creatures, give them a chance to repent rather than just attacking them. I suspect some of the party won't like this.
My party doesn't like that my character is very much against killing our enemies whenever possible. If we manage to subdue someone, she insists that they be allowed to live (and healed if needed)
One of the things I regret about my D&D games back in the day was that our group always played Clerics just as warriors who could heal people and who used maces instead of swords. We didn't even make much use of the non-healing Cleric spells. A missed opportunity, imo.
 
I have a set of very pretty dice that are metallic.

View attachment 569237

Good at dinging wood tables.

They're about $50 USD here. The d4s can be used as caltrops.

One of the things I regret about my D&D games back in the day was that our group always played Clerics just as warriors who could heal people and who used maces instead of swords. We didn't even make much use of the non-healing Cleric spells. A missed opportunity, imo.

In 5E capturing people us easy, you decide if they are subdued instead of killed.

That only applies to weapon damage though, not say fireball.

Some Star wars stuff.

Spoiler SWRPG :
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Star Wars character sheet.

Spoiler SWRPG :
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Ah, the Saga edition. I have to say, I preferred the earlier (RCR) edition.
 
"Laconic Scout" :lol:
 
I'm editing the tonal colors in my Corel paintshop 2021, the Orange and Yellow dice sets are ready now -

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Translucent Yellow Dices.png
 
Another new character I was thinking of playing is Jill the Giantslayer, a dwarf barbarian with the giant instinct but my referee said if I play her she will die quickly.
He is the referee who had to put up with my playing Pippi Longknife, a halfling barbarian who also had a penchant for over-sized weapons.
 
Another new character I was thinking of playing is Jill the Giantslayer, a dwarf barbarian with the giant instinct but my referee said if I play her she will die quickly.
He is the referee who had to put up with my playing Pippi Longknife, a halfling barbarian who also had a penchant for over-sized weapons.

They're changing the rules for AL and in the new Tashas book.

Basically all ability score modifiers are floating. Halflings would get +2/+1 and you can swap skill and weapon proficiency of the same type. An elf can swap longsword for rapier for example.
 
They're changing the rules for AL and in the new Tashas book.

Basically all ability score modifiers are floating. Halflings would get +2/+1 and you can swap skill and weapon proficiency of the same type. An elf can swap longsword for rapier for example.
Still unsure on how to feel about that. Sure, it opens up a lot of new options for the most efficient builds, but then each race feels the same but with a different coat of paint.

I like coming up with ways to make, say, an elf barbarian viable and effective while recognizing it will not be as good at that as a half-orc or mountain dwarf.
 
Still unsure on how to feel about that. Sure, it opens up a lot of new options for the most efficient builds, but then each race feels the same but with a different coat of paint.

I like coming up with ways to make, say, an elf barbarian viable and effective while recognizing it will not be as good at that as a half-orc or mountain dwarf.

We use rolled stats so matters less.

Makes mountain Dwarf wizards and sorcerer's great and mountain Dwarves in general great.

Half elves even better.
 
We use rolled stats so matters less.

Makes mountain Dwarf wizards and sorcerer's great and mountain Dwarves in general great.

Half elves even better.
I like point buy because I can plan out a build in advance and it's less likely to get a bad set of stats.

I have only played martials and am still wrapping my head around things like spell slots and focuses and the many, poorly organized pages of spells, so I lean towards elves pretty heavily.
 
We use dice for stats and hp over here as well.

When I run my game I’m gonna use a chimera of systems. Stat bonuses will be bounded to a 2e level (we just made the tables) and everyone is rolling 3D6 straight down. There will be 1e/2e stat minimum and maximums for classes and races which yes I know doubles the imbalance of luck, but it’s just fun. Yes if someone has 8s on everything but an 18 on constitution and charisma they will have to play an NPC class until their stats increase the multiclass :devil: I promise you the PCs are going to love it.
 
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