Oddible
signal / noise > 1
This game has the same problem as Old World - a highly complex adjacency system and not much UI to support it. When I'm placing a building I can see the results of that building on the tile I'm going to place it, but I can't see the results to adjacent tiles - I'd love to see little +4 icons on adjacent tiles when I hover a tile - simple stuff that would make it much easier to play with this interesting game mechanic. Another is that once you've placed a building there is no way to see it's info anywhere but the civilopedia. Why not show the building info on hover in the City Details screen so I can actually see the adjacency bonuses?
Also why add a goal for tile yield but then make me have to count the tiny little icons, just put the number!
Also why add a goal for tile yield but then make me have to count the tiny little icons, just put the number!
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