Haven't tried this mod since the update but have played 1.0.
Selection of districts and their placement are now much more relevant. This mod is ideal for making the game more strategic.
However, playing with AI+ as well, the AI hardly ever build districts. So with the added yields (especially food for every tile in 2 range of aqueducts), it is way too easy to get ahead of the AI. I've only played one game without AI+ and the AI still didn't make many districts.
IMO If a fix can be found for the AI districts problem, this mod will will shine.
Selection of districts and their placement are now much more relevant. This mod is ideal for making the game more strategic.
However, playing with AI+ as well, the AI hardly ever build districts. So with the added yields (especially food for every tile in 2 range of aqueducts), it is way too easy to get ahead of the AI. I've only played one game without AI+ and the AI still didn't make many districts.
IMO If a fix can be found for the AI districts problem, this mod will will shine.