Attrition - After searching the forum and plenty of Google searching, no one know wtf this is any why it kills your units. I lost a sub, a destroyer, and almost a carrier to this crap just for having units hanging out over by an enemy city, and even when I moved them outside his border, they were still getting effected and killed by it. I had plenty of gold and happiness, so there's no reason for it.
Foot units vs. explosives - I'm sorry, but there is absolutely no reason ANY foot soldiers should be able to go up against ANY armored units. Rocket Artillery vs. Infantry and they don't get wiped out in one hit? How about Advanced infantry actually killing your armored units? Yeah, cause I'm sure a machine gun would be a huge threat to a LAV or Tank.
Camera - the game having no idea where it wants my camera to go so it's just tossing it all over the place causing me to move the wrong units to the wrong locations.
Wonders - Being able to start a wonder that will take forever, waiting for it to finish, and then right before yours is done it's finished elsewhere, causing all those turns to be completely wasted when the game knows it's already been started somewhere else and will finish before yours.
Barbarians - who just run in, snatch your workers, then lead you on a 50 move chase to get them back.
War - when Civs declare war on you, so you defend yourself, and you're the warmonger blood thirsty tyrant. Or how about fighting alongside two other civs who have all declared war on one civ, and then in the middle of the war they both denounce you saying they are gonna tell the world of the things I've done. WTF?! You're fighting right next to me you piece of ! Oh, great, now both of you are fighting me, glad to see the friendship we've had for like 1000 years is now all of a sudden completely gone.
Absurd demands - This is two fold: one being when me and my buddy were laying waste to another Civ, he tried to negotiate peace with US, who were absolutely destroying him, but demanding all of our resources, all our luxury resources, a ton of gold, and a ton of gold per turn. Ummmm, you do realize WE'RE the ones winning, not you, right? The other point is when trading for resources, "Ah, he's got Silk, well hell, I got Gems, that should be an easy trade.......wait, you want gold, gems, horses, iron, and gold per turn for silk? Are you out of your mind?"
Resource trading- how is it that three civs on another continent don't have any luxory resources for trade?
Our happiness vs. AI happiness - 'Nuff said.
Nukes - Ummmm, pretty sure a nuke should LEVEL a city.......not, just do some damage and leave it standing.
Conquering cities - Why the hell can't you raze a capitol? Why do you need to capture a city to burn it down to the ground? If you're playing on a domination game, you have to capture every city before you can destroy it, and some of which you can't do if it was a CS prior or a capitol, which means you're gonna need an godly amount of happiness before you can begin your path of destruction.
Now, with all that said, holy , I love this game.
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