One of the problems with CiV is the AI simply isn't capable against Artillery. Only on Diety with enough units and enough of a tech lead can the AI fend off a competent Human with Artillery (i.e. with planes or swarms of GWar Infantry).
A good player can basically win on Immortal 100% of the time by turtling with Tradition and then coming at a neighbor with Artillery, and depending on your surroundings, that will work on Diety a lot as well. If an AI can move and shoot (via mod), it's less of an issue on Diety, but the point remains: A human planning for Artillery (which are easily built as Cannons with 30XP, i.e. with +50% City Bombard, and then upgraded to Artillery for an affordable price) is unstoppable.
Do you think this is something worth remedying in CVI? Do you think Beach/Shirk think it's a problem? Beach has said a lot in the press that he wants to get players out of a comfort zone, and I can think of no bigger comfort zone, frankly, than Human Supremacy with Artillery, and the ease of pre-build, bulb, upgrade.
A good player can basically win on Immortal 100% of the time by turtling with Tradition and then coming at a neighbor with Artillery, and depending on your surroundings, that will work on Diety a lot as well. If an AI can move and shoot (via mod), it's less of an issue on Diety, but the point remains: A human planning for Artillery (which are easily built as Cannons with 30XP, i.e. with +50% City Bombard, and then upgraded to Artillery for an affordable price) is unstoppable.
Do you think this is something worth remedying in CVI? Do you think Beach/Shirk think it's a problem? Beach has said a lot in the press that he wants to get players out of a comfort zone, and I can think of no bigger comfort zone, frankly, than Human Supremacy with Artillery, and the ease of pre-build, bulb, upgrade.