The strangest thing that always boggled my mind in the Civ series is the building que and the amount of turns it took to create a Granary or a Settler Unit or a Archer for example.
I've been reading a bunch of books on Ancient History, Sumer, Egypt, Assyrians..etc
The history books put first use of agricultural farming (often called the agricultural revolution) at 8000 BCE. This is where people were able to gather seeds and collectively replant them for the purpose of food. This put the demand on the hunter-gather period to be less and enabled the people to settle.
Writing or some form of pictograms came at about 6000-5000 BCE depending on where you are in the world.
Civ usually starts the game at 5000 BCE, but it can take like 20-30 turns to make a settler, by that time its 4000 BCE, and granary or a wall and archer later your at 3000 BCE approximately.
I know Egypt and Sumer and Assyria perhaps were anomalies in the developing world but they had 3-5 major cites, complete with some fortifications, governmental buildings, granaries and storehouses by 5000 BCE. I think it would make more sense if the turns were 10-15 years each and Technology took a little longer to develop.
This might make for a slightly boring beginning game. But even with low technology I see no reason not to create a small but burgeoning empire by that time. 4-5 cities with perhaps 3-5 military units each, some worker units making roads and such and some fortifications and maybe a temple or two.
Also Egyptians made use of planned and constructs irrigation methods by 3000 BCE, perhaps there needs to be a greater diversity in the Technology types
Primitive Irrigation
Channeled Irrigation
Regulated Irrigation
Advanced Irrigation...
ok you may now flame me into charcoal now.
I've been reading a bunch of books on Ancient History, Sumer, Egypt, Assyrians..etc
The history books put first use of agricultural farming (often called the agricultural revolution) at 8000 BCE. This is where people were able to gather seeds and collectively replant them for the purpose of food. This put the demand on the hunter-gather period to be less and enabled the people to settle.
Writing or some form of pictograms came at about 6000-5000 BCE depending on where you are in the world.
Civ usually starts the game at 5000 BCE, but it can take like 20-30 turns to make a settler, by that time its 4000 BCE, and granary or a wall and archer later your at 3000 BCE approximately.
I know Egypt and Sumer and Assyria perhaps were anomalies in the developing world but they had 3-5 major cites, complete with some fortifications, governmental buildings, granaries and storehouses by 5000 BCE. I think it would make more sense if the turns were 10-15 years each and Technology took a little longer to develop.
This might make for a slightly boring beginning game. But even with low technology I see no reason not to create a small but burgeoning empire by that time. 4-5 cities with perhaps 3-5 military units each, some worker units making roads and such and some fortifications and maybe a temple or two.
Also Egyptians made use of planned and constructs irrigation methods by 3000 BCE, perhaps there needs to be a greater diversity in the Technology types
Primitive Irrigation
Channeled Irrigation
Regulated Irrigation
Advanced Irrigation...
ok you may now flame me into charcoal now.
