tjs282
Stone \ Cold / Fish
All those Tundra-town sites are 2nd- or 3rd-ring, so we won't get much (if anything) out of them unless we build our FP, and give them Courthouses. And if you want to get them up to at least Pop5 (1 Fish + 4 Forests), they are likely to get overwhelmed by war-weariness much quicker without Markets (not to mention, those towns will be high-commerce, so Markets will give us quite a bit of cash once we turn off SCI%)Regarding the tundra towns: a fish can support 4 forest tiles, so we would get quite a bit of production down there: 9spt before corruption. But still I suggest to not build any improvements down there, except for our excellent half-priced harbors. It'll take ages, before a Market+Duct (200s!) will pay off.
I wasn't thinking to build anything else in those towns, except Galleys: the western towns can build ships for the conquest of Arabia, Carthage and Byzantium, the eastern ones for the conquest of north Holland, Russia, Azteca and Osmania. The ships can be hand-built, but who said anything about hand-building the Ducts and Markets? That'll take ages. Once we start conquering and/or zero SCI%, we should be able to cash-rush them, we won't have anything else to do with our gold...We should better use these towns for Galleys. (200s are almost 7 Galleys, that'll be a better investment. The core can then concentrate on the Berzerks.)
Spoiler Cost-benefit analysis :
Say we get a 2nd-ring Tundra-town to Pop6 with a Harbour and CH. If we cash-rush a Duct after a 1T Forest-chop using 4 Workers, we will pay (100-11)* 4 = 356 g. We can then add those Workers to the town, getting it to Pop10 working 10 2*FPT tiles, mostly Coast+Sea, giving us ~25 CPT, and at Pop12, the roaded land-tiles and city-tile will give us another ~8 CPT, totalling 37 CPT, before corruption. Conservatively, we will have ~30% corruption in a 2nd-ringer even with a CH (and our FP!), so that's 26 CPT net => 23 GPT at TAX%=90% (allowing LUX%=10%, if we need it), so we'll pay off the Duct-investment in 356 / 23 ≈ 15-16T. If we then do the same 1T chop+rush trick with a Market, the 50% TAX%-boost will give us ~35 GPT at TAX%=90%, and we'll break even after 10-11T. Whether that will be worth it or not, will depend on how close we are to finishing the game after getting Invention...
Spoiler Playing away :
In parallel to this SG, I am also playing a 'sloppy' game using Start3, but essentially the same strat. Due to the effectively landlocked start, the large areas of Hills/ Mountains/ Deserts/ Jungles/ Marsh close to Trondheim (the SG start is dreamy compared to Start3!), and, yes, my less-than-optimised play, I was kind of forced to wait until later in the game before I could start Zerking (it's now around 1200 AD), and several of the AIs have made it a lot further through the tech-tree than in our SG. Turned out that my Continent is actually quite large (possibly the largest on the map), but sparsely populated: it originally contained only me plus Portugal, and has therefore also attracted a lot of colonists from overseas. Every nation on the planet (except China) has dropped off at least 2 Settlers on the farthest points from my core, even the tiny French.
Nonetheless, my Continent is already effectively under my complete control -- I halved the Byzzies' holdings early on, annexed a couple of German and Bab Lux-colonies, and gutted the Portuguese Empire using Archers+Horses initially, then Zerks + Pikes, now Knights (I traded for Chiv) after they DoW'd me (ta for the GA, Henry!). I have just finished expunging the Japanese presence from my land, after they were also dumb enough to DoW me, and begun the overseas offensive against Japan. All further boarders have been repelled so far, and I will mop up the remaining Tundra-trash-type colonies of everyone else as and when they are stupid enough to DoW or MA against me. My plan is now to continue killing the Japs, then DoW Mao in 4T, after our RoP expires, take back the Jap + Portuguese cities I gifted him, then take China by sea as well, and also re-declare on Henry in about 15T (WW forced a halt to that one, because I was trying to do it overland -- but soon I will have Cavs...), which will net me some nice Continental Wonders. After that, if I still haven't reached 66% of the territory, I'll look around for further victims (likely France, Babylon, and/or Germany).
Re CPT: After getting Invention, I researched Gunpowder using a lone Geek, and with SCI% = zero, LUX%=20% and minimal GPT-trading, I was still making >200 gpt. I rushed a lot of CHs, Markets and Ducts so far...
Nonetheless, my Continent is already effectively under my complete control -- I halved the Byzzies' holdings early on, annexed a couple of German and Bab Lux-colonies, and gutted the Portuguese Empire using Archers+Horses initially, then Zerks + Pikes, now Knights (I traded for Chiv) after they DoW'd me (ta for the GA, Henry!). I have just finished expunging the Japanese presence from my land, after they were also dumb enough to DoW me, and begun the overseas offensive against Japan. All further boarders have been repelled so far, and I will mop up the remaining Tundra-trash-type colonies of everyone else as and when they are stupid enough to DoW or MA against me. My plan is now to continue killing the Japs, then DoW Mao in 4T, after our RoP expires, take back the Jap + Portuguese cities I gifted him, then take China by sea as well, and also re-declare on Henry in about 15T (WW forced a halt to that one, because I was trying to do it overland -- but soon I will have Cavs...), which will net me some nice Continental Wonders. After that, if I still haven't reached 66% of the territory, I'll look around for further victims (likely France, Babylon, and/or Germany).
Re CPT: After getting Invention, I researched Gunpowder using a lone Geek, and with SCI% = zero, LUX%=20% and minimal GPT-trading, I was still making >200 gpt. I rushed a lot of CHs, Markets and Ducts so far...
Props for the Doom reference...I'm up, but I'm still knee-deep in the dead in the CCM game. I might be done by the weekend, so it's probably best if you play next, speedbird

So the current roster looks like this:
Choxorn --> Just played
Speedbird --> Up next
Elephantium --> On deck (if done with LKT's CCM game by then!)
tjs282
Nathiri
Lanzelot
Robbus
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