MadDjinn
Deity
- Joined
- Jan 28, 2011
- Messages
- 4,554
Might remind to much of ruins granting you a partial map overview (usually showing you the position of another civ or CS).
How about ruins granting you the location of a CS + some additional points too boost it's neutral stance towards you? Or ruins granting you a CS location and a special request from them? 'Do this and the CS will grant you a free military unit/food/culture' sort of thing
yes, but when you get the map you don't meet the AI/CSs. this would do that. If you're in a race with an AI scout to meet them first, you would get 30g, instead of 15. This could also be useful for CSs that are on an island just out of sight reach from the mainland.
I like the idea of the hex itself the ruin lay on transforming into a GP building, resource or gaining a plot bonus modifier to food, gold, hammers, beakers, culture.
by changing the hex itself into something else, it represents the ruin "became something" and the tile becomes a future prospect for yourself and any opponents.
most of the rest was not so go, but this could be. the Ruin becomes a 'tourist attraction' ->+2g on that tile.
You can also do the 'unit gets 15 XP' bit, which mostly means they'll get a promotion (early) and could be fairly useful.