Honestly I don't think it's the case of CA. The combat AI for their games isn't a simple thing to do, and there's a lot of other aspects to care and judge on real time mass scaled battles, like phisics, terrain, the dynamic of battle etc. So to compare the sometimes weak AI of total war games with the weak AI of Civ isn't really fair. The weak AI from Total War games is a challenge and they evolve with each game inside their own series (medieval 2 > medieval; napoleon > empire). So it's really fair to expect advance from one game to another, and they do deliver. The Empire case I already discribed here on the first page of the thread. While I don't approve a flawed game of that magnitude at all, I do understand the difficulties of trying to do something as fresh and epic as that game was intended to be. So it's excusable and understandable. I can't say the same for Civ 5. It isn't new, it isn't fresh and it fails badly while simplifying the game to a point of tic tac toe being more complex. But you're right, I also hope Civ 5 improves to a great level and Shogun 2 is a perfect hit. There's no reason to hope that they fail, we are on the losing side if that happens.