Tourist attractions

JustATourist

Lost in Translation
Joined
Apr 13, 2008
Messages
445
Location
Lower Saxony
Set: FieldLab variations​

Requested for the Planetfall mod: This are different variations of a field laboratory originally designed by Woodelf (not included). My variations are redone from scratch (so I have to credit Woodelf only for the idea) and they are low-poly (from 222 to 398 polygones), designed for use in a city set in the Planetfall mod. (That's why they all look alike.) But perhaps they are usefull for any other SciFi mod.

Download

Screenshot:
Spoiler :



SciFi laboratory​

A simple laboratory in SciFi look. It is more or less low-ploy (550 polygones), that's why the texture looks a bit edged. (I am only half satisfied myself, but I didn't want to use more polygones.)

Download

Screenshot:
Spoiler :



Modern Barracks​

Plain, simple modern barracks, noting special (480 polygones).

Download

Screenshot:
Spoiler :



SciFi Barracks​

Barracks in SciFi look (357 polygones).

Download

Screenshot:
Spoiler :



PsyGate​

Requested for the Planetfall mod: If you have played Alpha Centauri perhaps you remember the PsyGate, you need for achieving Ascension Victory. This are four versions of a PsyGate, I gave a try.

Download

Screenshot:
Spoiler :



Living Refinery (3 buildings)​

Requested for the Planetfall mod: Three simple buildings from Alpha Centauris movie "The Living Refinery", one of them is animated (the first one in the screenshot).

Download

Screenshot:
Spoiler :



The Residence​

The Residence, inspired by a SciFi setting. It's designed to hover over a city for example holding the seat of goverment. The building is animated (rotating).

Download

Screenshot:
Spoiler :



Fort Knox (US Bullion Depository / Modular wonder)​

This modular mod does add the wonder "Fort Knox" into the game, complete with own wonder movie. Civilopedia texts are in english and german language only.

Download

Screenshot:
Spoiler :




If you like to use the buildings in a released mod, please give proper credits. Also I'd appreciate, if you give me a short feedback, where it will be used.
 

Ajidica

High Quality Person
Joined
Nov 29, 2006
Messages
21,875
Very nice. If I can find a way to work them into the sci-fi mod I am making, I will.
 

Maniac

Apolyton Sage
Joined
Nov 27, 2004
Messages
5,588
Location
Gent, Belgium
Awesome!

That black-textured version of the Psi Gate also looks like it could be used for a fantasy mod. You know, some dark mages gathering together to cast some powerful spell.
 

JustATourist

Lost in Translation
Joined
Apr 13, 2008
Messages
445
Location
Lower Saxony
Thanks for the comments. :) Thats very encouraging for me, to continue my work.

@Maniac: You are right, haven't thought about this myself, but I can allmost see the dark magic flowing in the air. :)
 

JustATourist

Lost in Translation
Joined
Apr 13, 2008
Messages
445
Location
Lower Saxony
Fort Knox (US Bullion Depository / Modular wonder)​

This modular mod does add the wonder "Fort Knox" into the game, complete with own wonder movie. Civilopedia texts are in english and german language only.

Download

Screenshot:
Spoiler :
 

mechaerik

Tuturuu!
Joined
Oct 28, 2008
Messages
7,064
Location
Los Angeles
Fort Knox is going into the MechaMod now. Beautiful work, JustATourist :goodjob:.
 

JustATourist

Lost in Translation
Joined
Apr 13, 2008
Messages
445
Location
Lower Saxony
Living Refinery (3 buildings)​

Requested for the Planetfall mod: Three simple buildings from Alpha Centauris movie "The Living Refinery", one of them is animated (the first one in the screenshot).

Download

Screenshot:
Spoiler :
 

JustATourist

Lost in Translation
Joined
Apr 13, 2008
Messages
445
Location
Lower Saxony
The Residence​

The Residence, inspired by a SciFi setting. It's designed to hover over a city for example holding the seat of goverment. The building is animated (rotating).

Download

Screenshot:
Spoiler :


I am only half sattisfied with it, but someone encouraged me, to let the weird images out of my head. ;)
 
Top Bottom