Giaur
War Dancer
I wanna introduce some example. Net foreign income is important part of economy. Selling resources for gold act like two free courthouses.
So here we go ...
1) Me: 1 sugar, 1 fish, 3 pig
2) Nappy: 2 sugar
3) Mansa: 2 corn, 2 gold,
4) Mao: 2 fish
* Trade screen:
Nappy: nothing <-> fish(1), pig(3)
Mansa: corn(2), gold(2) <-> sugar(1), fish(1), pig(3)
Mao: nothing <-> sugar(1), pig(3)
We could sell pigs, but we will see this would be unefficient ...
Deal:
1) with Mansa: sugar for corn
2) with Mansa: fish for gold
This is interesting part. New trade options are available ...
* Trade screen:
Nappy: sugar(2) <-> pig(3)
Mansa: <-> pig(3)
Mao: fish(2) <-> pig(3)
Deal:
1) with Nappy: pig for sugar
2) with Mao: pig for fish
We have: pig(1), fish(1), sugar(1), corn(1), gold(1).
If we have sold pig to Mansa we would have:
pig(2), fish(1), sugar(1), corn(1)
This is what I call big feedback.
There is also small feedback: pig(1) for corn(2). We sell pig, unless we have only one source, but we acquire better resource. Corn is supported by granaries while pigs are not.
So here we go ...
1) Me: 1 sugar, 1 fish, 3 pig
2) Nappy: 2 sugar
3) Mansa: 2 corn, 2 gold,
4) Mao: 2 fish
* Trade screen:
Nappy: nothing <-> fish(1), pig(3)
Mansa: corn(2), gold(2) <-> sugar(1), fish(1), pig(3)
Mao: nothing <-> sugar(1), pig(3)
We could sell pigs, but we will see this would be unefficient ...
Deal:
1) with Mansa: sugar for corn
2) with Mansa: fish for gold
This is interesting part. New trade options are available ...
* Trade screen:
Nappy: sugar(2) <-> pig(3)
Mansa: <-> pig(3)
Mao: fish(2) <-> pig(3)
Deal:
1) with Nappy: pig for sugar
2) with Mao: pig for fish
We have: pig(1), fish(1), sugar(1), corn(1), gold(1).
If we have sold pig to Mansa we would have:
pig(2), fish(1), sugar(1), corn(1)
This is what I call big feedback.
There is also small feedback: pig(1) for corn(2). We sell pig, unless we have only one source, but we acquire better resource. Corn is supported by granaries while pigs are not.