The town, perhaps hoping beyond hope that the the crossbow bolt that had struck the crier was merely an errant shot from a half-blind hunter, could not come to any sort of agreement on who the mafia amongst them were. Perhaps they were all being foolish. Their tiny town, of merely 10 houses, could not have actually been infiltrated by the mafia. The crier had merely lost his mind. After a strange day, the town decided to leave the square and return to their homes for the night. They would wake up the next day, and nothing would happen, surely.
NIGHT 1 HAS BEGUN!
Night 1 Will last 24 hours. It will end at 00:01 EST Nov 24
[TIMER=11/24/2012 0:01 AM EST; Night Phase Over][/TIMER]
Send your night-action pms to me.
No other night-time pms except for mafia communication. Thieves can leave messages with the thieves' guild (me) and try to contact other thieves this way at night; contact will be anonymous unless you write your name in the message (of course, you could lie). If there are no other thieves in the game, you'll get an annoying false positive (from me!) 50% of the time, and nothing 50% of the time
You can say whatever you want at night on the boards, even vote early if you want. This might have consequences on you at night however, as your character is essentially deciding to spend his night yelling loudly in the streets for all to hear. If its game unrelated, or asking me a question (though you could send a pm), this has no consequences.
If all night-time actions come in early, and I notice, I'll lock the night early, and get the game moving faster.