Treasure Fleets

Leyrann

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Jan 11, 2015
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There's a bunch of stuff with treasure fleets that isn't very clear to me, although I did also figure a few things out.

What I figured out:
-You have to get to Shipbuilding before they start spawning.

What I'm still unsure on:
-Is there a way to get a treasure fleet from a resource that's located inland, or do I need to put my settlements in a split where on one side they've got a coast tile in the third ring, and on the other side they've got the resource in the third ring?
-Is there a way to get treasure fleets from city states or major civs without wars?
-Can treasure fleets be interfered with (captured, destroyed, y'know) if you're not at war?
 
You can access a treasure resource if your settlement can reach it and still put down a quay to reach the water. So, something like 6 tiles inland potentially.

Huh, that's kinda dumb.

Means any inland resources in Distant Lands are just useless, leading to effectively a much lower resource density.

Should be able to connect them to coastal settlements and generate treasure fleets that way, imo.
 
Huh, that's kinda dumb.

Means any inland resources in Distant Lands are just useless, leading to effectively a much lower resource density.

Should be able to connect them to coastal settlements and generate treasure fleets that way, imo.
I haven‘t verified this over a larger sample, but in my sole game it seemed that all treasure resources were either not too far from the coast or a navigable river. However, careful with the latter: I built fishing mole (or was it a quai?) in a lake tile, and the fleet spawned there with no chance to get it home.
 
I haven‘t verified this over a larger sample, but in my sole game it seemed that all treasure resources were either not too far from the coast or a navigable river. However, careful with the latter: I built fishing mole (or was it a quai?) in a lake tile, and the fleet spawned there with no chance to get it home.
Yeah that placement thing is a mainstay in Civ games it seems. Remember placing a district so that you got all your ships in a lake in 6? I do.
 
I haven‘t verified this over a larger sample, but in my sole game it seemed that all treasure resources were either not too far from the coast or a navigable river. However, careful with the latter: I built fishing mole (or was it a quai?) in a lake tile, and the fleet spawned there with no chance to get it home.

My distant lands are more archipelago setup, so I don't have that problem. But yeah, I think they spawn where the fishing quay is, so make sure if that's in a lake, that there's a navigable river leading to the ocean.
 
Related question: has anyone found out yet how exactly the treasure fleet points are calculated? I assume it‘s direct distance (I.e., not the necessary movement) from the spawning tile of the fleet to your nearest homeland border. Is this correct? And if so, at which distant does it change from 1 point to 2?
 
Related question: has anyone found out yet how exactly the treasure fleet points are calculated? I assume it‘s direct distance (I.e., not the necessary movement) from the spawning tile of the fleet to your nearest homeland border. Is this correct? And if so, at which distant does it change from 1 point to 2?
It is how many improved treasure resources you have in the settlement that spawns them as far as I know.
 
Speaking of, has anyone been able to generate a big treasure fleet? Best I have been able to do it 2. Just not enough treasure resources seem to spawn.
 
Best I’ve had is 3.

Was wondering how many people were getting. Everything I see is like one, which is going to make for a slow fleet. I think I saw a couple options that were multiple, but unfortunately they were in the north and my lands are south, so by the time I saw them to get a settler close, AI settled both.
 
Fun fact, I don't know if it is a bug but attacking a treasure fleet and reducing it to 0 makes you take control of it and creates a copy of it belonging to the original owner.

Did not check if the splitting was caused by the treasure fleet being worth more than 1 point and separating after being defeated.

Raiding enemy treasure is a great way to farm economic victory points. It got me to the end of that legacy while I was trailing behind and had few treasure resources.
 
Means any inland resources in Distant Lands are just useless, leading to effectively a much lower resource density.
Not true. In my game, every resource, even the inland ones, are accessible. You can use navigable rivers, or a network of settlements (for example an inland settlement connected via road to a coastal city). I have yet to find a resource that I haven't been able to load on a treasure fleet.
 
Was wondering how many people were getting.
Early in the age, I had four between two settlements. After looking further inland, I found more. By the end of the age, I had eight between four settlements.

I would have had another one, but I encountered a glitch of some sort where a handful of resources were marked as owned by an independent power that no longer existed. I guess they had been dispersed at some point, but their resources were all blocked off to me.
 
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