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Trivial Things That Annoy You About Civ 5

Discussion in 'Civ5 - General Discussions' started by Stretchy Man, Jan 24, 2011.

  1. joyous_gard

    joyous_gard Prince

    Joined:
    Oct 10, 2010
    Messages:
    476
    I am so sad that a lot of these are down under trivial. NOOOOOO!!!!!! UI is important.
     
  2. jtb1127

    jtb1127 Deity

    Joined:
    Jan 9, 2011
    Messages:
    2,498
    Location:
    Arlington, Virginia
    -Hall of Fame and the end game sucks
    -the game making that annoying noise when someone builds a great wonder
    -the Ottoman and German special abilities suck. I play with mods to make them better
    -Permanent War with City states
    -Cap on Barb xp
    -Not being able to put great people on top of workers
     
  3. jtb1127

    jtb1127 Deity

    Joined:
    Jan 9, 2011
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    2,498
    Location:
    Arlington, Virginia
    Oh those little chicken feet? I know.
     
  4. sketch162000

    sketch162000 Warlord

    Joined:
    Oct 12, 2010
    Messages:
    221
    "...tiny things that get on your tits?" That's a new one lol.

    AHHHH! I thought I was the only one that noticed! On the note of LHs...Genghis Khan riding Bucephalus. arrrgggg....lazy modelers...

    Also, I agree on the narrator. I understand he's supposed to sound epic and wise, but it's just really annoying...and there's no way to skip it.
     
  5. Grendel

    Grendel Sacker of Peaceful Cities

    Joined:
    Sep 27, 2001
    Messages:
    42
    Both left-click AND right-click will execute a go-to command for moving a unit.

    I often use go-to just to preview how long it will take a unit to move somewhere, particularly in combat situations. Apparently I picked up the habit (from Civ 4?) of using the mouse button to cancel an unfavorable go-to move... and in Civ 5 my unit goes off running all willy-nilly exactly when I don't want it to... sometimes to a random spot on the map, because I moved the mouse before "canceling." Ugh.

    -Grendel
     
  6. Teperi Blaze

    Teperi Blaze Warlord

    Joined:
    Sep 24, 2010
    Messages:
    225
    If you have 2 units out in the early game, you finish off the turn with your scout, and then the game has to jump 20 tiles to show your warrior, while it's the scouts turn to move?

    Am I mistaken by this?
     
  7. ElWanderer

    ElWanderer Warlord

    Joined:
    Apr 1, 2006
    Messages:
    117
    Location:
    Woking, UK
    On a related note, if I have a worker selected and click on the nearest city to determine what improvement he should add next... when I come out of the city screen it catapults me across the map and selects a completely different unit. Drives me mad.
     
  8. krasny

    krasny Prince

    Joined:
    Jul 19, 2002
    Messages:
    576
    5. Having to press end turn twice. Once when I want to end the turn, then again after it cycles through units it didn't cycle through in the turn proper.
     
  9. Teperi Blaze

    Teperi Blaze Warlord

    Joined:
    Sep 24, 2010
    Messages:
    225
    Thank you, I though it was just me.

    But I know now to look at the active big button, which says who is active.

    So annoying, especially at war...but let's not whinge and whine, the patch will fix it.

    Haha!
     
  10. joyous_gard

    joyous_gard Prince

    Joined:
    Oct 10, 2010
    Messages:
    476
    The misspelled "friendship," in the release of their new and improved diplo.

    Friendship not Frienship.

    It's on one of the negative (red) opinions like "You declared frienship with a guy we don't like!"
     
  11. gethe

    gethe Chieftain

    Joined:
    May 21, 2009
    Messages:
    99
    That I can use the mosue for everything in the game except for getting out of the Civlopedia. For that I have to pick up my keyboard.

    I also miss the building animations for when wonders are built.
     
  12. esemjay

    esemjay Prince

    Joined:
    Jan 24, 2008
    Messages:
    386
    Location:
    USA
    I enjoyed the game more before I came to the CFC forums and saw how many people hate it. I feel like it'll go the same way as OF: Dragon Rising on XBox...
     
  13. bryanb2007

    bryanb2007 Chieftain

    Joined:
    Apr 9, 2007
    Messages:
    26
    The fact that you can't mouse over a city and see how many hit points it has!
     
  14. sketch162000

    sketch162000 Warlord

    Joined:
    Oct 12, 2010
    Messages:
    221
    I'm curious...Is this a case of you realizing annoying things that you didn't notice before? Or is it just a downer seeing so many people who disagree with you?
     
  15. tomplum68

    tomplum68 Warlord

    Joined:
    Oct 5, 2010
    Messages:
    146
    Location:
    Pittsburgh
    no hot seat
     
  16. Jaybe

    Jaybe civus fanaticus Supporter

    Joined:
    Sep 24, 2001
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    2,574
    Gender:
    Male
    Location:
    Las Vegas, Nevada
    I am annoyed that barbarians NEVER seem to heal;

    but I am VERY FRUSTRATED that non-military units cannot pass through any foreign units.
     
  17. esemjay

    esemjay Prince

    Joined:
    Jan 24, 2008
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    386
    Location:
    USA
    It's the realization that since so many people hate this game, it may die. Just like OFDR died when MW2 came out.
     
  18. Lucky The Fox

    Lucky The Fox Prince

    Joined:
    May 28, 2003
    Messages:
    478
    Location:
    Lylat / Finland
    • Not being able to center on the currently active unit by middle-clicking
    • Hotkey for mine isn't 'm'
    • Frank Kafka
     
  19. Dermo

    Dermo Warlord

    Joined:
    Jun 4, 2010
    Messages:
    213
    Location:
    Canada
    Did they really call him 'Frank' Kafka?
    I hadn't noticed that before
     
  20. Elliot

    Elliot Warlord

    Joined:
    Jul 30, 2008
    Messages:
    267
    -When you click on Mods from the main screen you always have to click accept to the disclaimer.
    -The main screen when you have a mod loaded does not tell you what mod you have loaded. You have to go into the load mod screen and check which one you have highlighted.
    -When you quit to the main menu from a Mod game you have to load the mod again
    -City states spam me with quests even after the early game is done. I don't care about eliminating some city state on the other side of the continent, stop bugging me!!!
    -There's no ingame option to disable the opening movie. And once you disable it in the ini file you just get a blank screen and no loading bar.
    -My custom game settings are not being saved from game to game. I have to set no goody huts, allow protmotion saving etc. on EVERY game I start.
    -When you zoom out in strategic view you cannot see what your cities are building and how fast they're growing.
    -There still is no way to plan out where you set your cities. In the BUG mod for civ4 you can place a city radius on the map to see which resources you'll cover. This should have been implemented in civ2 but it is still not in the main game.
    -The scroll speed for the mouse wheel is incredibly slow when you're scrolling through the what to build frame inside a city
    -Rivers are obstructed in strategic view by a unit's border.

    I could go on and on. This game was released waaaay too early. Its really sad that even a legendary franchise like civilization can be forced to release early.
     

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