well ended this tunr 150, all I did in last turn was move with my sword into city as I missed the turn before that I d get movement penalty when moving past a warri ..
Game: Civ5 GOTM 25
Date submitted: 2011-12-13
Reference number: 25325
Your name: tommynt
Your email:
Game status: Domination Victory
Game date: 350BC
Turns played: 150
Base score: 371
Final score: 1855
Time played: 6:50:00
Submitted save: GOTM25_tommynt_t150win.Civ5Save
Renamed file: tommynt_C502501.Civ5Save
Ok pretty basic simple beeline navigation game here:
Tech order: Mining-->Optics-->Writing--> Education-->RA compass--> bulb astro and Navi --> RA steel
SP: Liberty tree and free gen for GA (does the right 2nd military SP work for ships attacking cities? Its bit unclear stated figures when attacking cities arent shown)
Buildup: Cap on Gold--> Monument --> granny --> settler (after free settler and bonus)--> worker--> scout--> Great Lighthouse (lost
)--> lighthouse ... --> GreatLib-->NC
right after teching sailing I bought a ship with Otto and own Gold --> find civ -> buy another ship --> find 1 --> buy another and so on. So I had pretty early sent 5 ships in every directions and few scouts rdy to go for all the ruins on map when hitting optics.
After finding like 3-4 civs I started training the ships most times with try to hit barbs with last move while doing more scouting.
Once I teched Philo (a bit late got bronze for no reason before) I did 4 RAs (in like next 5 turns) as I wasnt sure If I d get Gl (just lost great Lighthouse 2 turns before build) and wanted make sure to be able to beeline Navi right when they end.
45 turns later it showed that 2 RAs d have been enough as I could get CS with GL and hard tech Edu myself.
with lib finisher rushed PT and with scientist from hagia I poped Astro and navi in like turn 127.
Meanwhile I upgraded 3 swords and together with few trimeres I attacked ottos - Lost a lot and had to send 2 or 3 new swords .... but finally i could take otto. Meanwhile rest of my fleet gathered at greece and I could take it afetr long long fight right when I hat Nvaigation. Upgraded ships and send armies of 4 ships around world - got overall 3 armies -
the 1 from fromer otto --> germany --> arabia --> Japan
from greece --> egypt --> rome --> siam --> shonghai
1 new ship + 1 from each side --> Persia --> China
and all after build went to french(bought a ship a sword-->LS and a cata in the Iron city close to it).
Was in GA after 1. one at around turn 80 pretty much all time with all the generals
I m pretty sure that training to get 3 range asap is way better as saving heals as u dont get hit after 3 range anymore anyway - so i upgraded all my early ships right when they could and healed new ones just up when they got hit too often by cities.
Had in end a 5 time up ship and lot ones which I upgraded 4 times overal.
Ah yes, and sold all my cities to ottos - most ones right the turn or next after conquering. When opponent looked strong I shoot units (espacially melee ones) for 1 turn after conquering so that they dont deicde to attack ottos - but guess after getting gifted like 5 caps very fast he looked strong to the other civs. I checked his military status every 2nd turn to see if hes in war with some1 to be able to help or try to bring back peace.
Fun game - but the 6 hours shown sound very flawed - I m pretty sure that I did like 4-5 sessions which each 2-3 hours (and maybe 1 or 2 very short ones)