Wouldn't feel bad, you're not the only one. Me included... 


@Formivore. In hindsight, I concur about more cities. The coastal pearls spot was free for some time in my game and I would have grabbed it if not for the Culture VC. A big advantage of doing this only dawned on me when I researched Navigation:- a couple of triremes upgraded to frigates would have been extremely handy. My simplistic (and perhaps incorrect) view on city number is that:- if it gives more than 10% of your total culture (assuming you have the relevant Liberty policy), then there is a net gain in policy accrual. My problem was largely one of growth and a lack of citzens to work Landmarks.

Fighting Siam, Arabs and Germany at once. But it was Germany's ability to get to my rear and take out my ranged units that broke me. I think i needed some more land units, well promoted and placed in a series of forts to stop his gunships sneaking in. Also no answer for his airpower and Arab/Saim backstabs did not help either. Not grabbing that pearl spot was crucial, even though i made a best of my secondary location and slaughtered more them 100 artillery with my lancers. But road upkeep costs were eating my alive.Game: Civ5 GOTM 26
Date submitted: 2012-01-12
Reference number: 25504
Game status: Diplomacy Victory
Game date: 1938AD
Turns played: 239
Base score: 1306
Final score: 1813
Time played: 2:34:00
I'm returning to GotM after a hiatus. Gambled and moved my settler north and ended up settling on the coast, which gave me the observatory bonus, but also created chronic early-game happiness issues without the wine. Ended up with 5 cities, although I didn't settle them as quickly as I'd have liked b/c of happiness...no wars. Quick games are fun! Good map!
lol, quit in turn 47. my first try at deity. my 3rd or 4th try with France for culture vic.
i knew war was inevitable so went completely with units. i had 6: 3 spear, 2 warriors, scout and China brought 5 units at my border (1 warrior, 2 spearman, 2 chariot archers) and i knew a DoW would be the next turn. I figured if i DoW, i'd get the upper hand by attacking first so I did. I had a good defensive position and used 5 of my 6 guys (scout was a move away). I brought 2 of their units to 1 hp (only 1 unit did more than 1 dmg) including a shot from Paris. The next turn, both of those units healed to full. all units counterattacked after a general came into vision and killed 3 of my units in one turn.
that's pretty much game over. all i had left was a wounded spear and warrior, a scout and China had every one of their units. Worst. combat rolls. evar.
so eff that game. i might try again, but geez, how am i supposed to survive that?

