TSG40 After Action Report

Yeah, I know my time sucked but this was my first GOTM and I just recently moved to play on King. Also, I didn't really optimize my game enough and also conquered Sweden and Carthage that most likely distracted my mid-game. So those are my excuses why I'm one of the worst here! :D
Welcome to GOTM. :thumbsup:

We measure success by how much one improves over time. You have come to the right place as learning and applying that are what we are about. :high5:

But still, I enjoyed the game. I was surprised to find myself alone on an island but it was nice, I usually don't play islands. Tried to spam RAs but didn't beeline nearly enough for an earlier science victory, I'm pretty sure. Haven't really got used to optimizing my game for pure speed (usually just want to win and have a good time doing it) but I think I'll start optimizing my game more - it'd be a new challenge.
Enjoying play is a bonus. And a win of any kind is always nice. :)
 
Game: Civ5 GOTM 40
Date submitted: 2012-07-26
Reference number: 26694
Your name: Aaronius
Game status: Science Victory
Game date: 1925AD
Turns played: 345
Base score: 1489
Final score: 2157
Time played: 9:52:00
Submitted save: Boudicca_0345 AD-1925.Civ5Save
Renamed file: Aaronius_C504001.Civ5Save


Well, there were things that I liked and things that I didn't about this game. My goal was simply to win my game, which I did. I was disappointed with my level of science output however. It has been a while since I played and I don't even know what great people do anymore. For example, I learned the hard way that GE output is somehow proportional to the production of the city in which you use him. I used one GE to try to get Himeji Castle in a new city, and he didn't get the job halfway done. Later, I used a GE to get the Pentagon in an established city, and he almost finished the job. I was also pleasantly surprised to learn that great people improvements now improve strategic resources if they are present now or in the future. Towards the end of the game I was able to put that new capability to use.

My game was a bit more violent than some. From the beginning Dido was settling aggressively, and altho I didn't know it, Spain was as well. Spain was picking on Austria from the outset, and Dido was having trouble with everybody due to her city spamming, and Carthage was acting a lot like France. Nevertheless, I was able to hook up all nine RAs for a couple of rounds. After that, Dido was mutually denouncing everybody but me, but wouldn't declare friendship anymore, so I had eight RAs in the third and fourth rounds. In the late game Spain killed Austria and Dido killed Carthage so l lost two of my last round of RAs. This cost me 10 turns in the end.

Overall, I did not play very intelligently. Everything about Bo's unique attributes takes you down the religious and cultural paths. I embraced the UA b/c I wanted to get the authentic celtic experience. I had tons of religion and very good culture considering my seven city setup. The first five cities all exploited the three unimproved forests for the maximum faith return. The upshot was that every city on my island was 100% Druid and I established and enhanced early. However, I decided not to exploit my religious power to full effect, b/c I did not want to jeopardize my friendships with other civs. Consequently, I only converted Civs that were nearby and not trying to create their own religion (Dido and Gustav). Also, I only went after CS that were on my island or clearly not near anybody else.

I also chose to fill out the Piety tree, which I suspect may have hurt me in this game. The Rationalism opener would really have helped me out, but I had built so many religious and cultural buildings, I went with Piety instead.
 
Game status: Science Victory
Game date: 1984AD
Turns played: 404
Base score: 906
Final score: 1132

Lowest score so far?! Obviously I need to go study the Ribannah game :)
First submitted GOTM. (I used to start many in CIV IV, but never submitted any)
Third G&K game, all on King.
Total peacefest all game. Mostly everyone hated Ethiopia and to a lesser extent Netherlands and Austria.
Tons of money and happiness all game--- all the G&K games so far have been like this (I'll have to try going wide next time presumably not so happy then)

How did you have to adjust your strategy and/or play style to adjust to the changes?

Oddly I have always liked Tradition in Civ V and small empires, but apparently that is even the preferred start now :) I stopped at 3 cities only, which is apparently a mistake (although, hey, I still won at least) Due to lack of any sense of timing after finishing Tradition I took the Liberty starter and Commerce down to the first Naval policy before unlocking Rationalism. Such a small empire ended up finishing Tradition, Rationalism and Commerce anyway! Have to try a cultural win sometime...

How did you use religion or spying to your advantage?

From my last game got to love tithing, seems to dump loads of money. Converted nearby city states, and all of Sweden and Carthage. Spying: after placing first spy in capital for protection, the rest went to CS I wanted to stay friendly with. Lost only one tech, eventually built the national intelligence agency, and the great firewall. Killed only one Ethiopian spy.

I kept enough army to stay around 4th place for most of the game, with a fair number of navy once I found we were on an island. Somewhat amusing annoyance that Sweden expanded borders to take ONE square of my island, which was the one that later proved to have oil. Luckily the CS had it. Never settled on iron either, given that no one ever seemed to be unfriendly; got some from a CS to build.
 
Your name: fromar
Game status: Science Victory
Game date: 1916AD
Turns played: 336
Base score: 1168
Final score: 1743
Time played: 6:29:00

I loved this map and wish I had more to play. I played fast and loose with my policies - I took just the opener in honor and commerce. Most of the game I had one policy in patronage, but eventually took a second. Did half of freedom and rationalism.

I never had a war and the world was largely at peace for most of the game. I only made one denouncement against a player all my semi-friends hated to get their undying love. I made some serious science keeping up friends up research agreements.

At one point, I came in to play a session, loaded the game and hit next turn. Next turn, I popped two great people in my capital - a scientist and an engineer. I checked the GP points and I had zero for both and my next great person cost 800 points. I don't know if this was a bug or if that's expected behavior if you hit the threshold on two GP at once. But I didn't want to reload because this is GOTM and I don't know how or if the game reports on you with the the "no reload" rule. Sorry if I cheated by accident. :confused:
 
First submitted GOTM. (I used to start many in CIV IV, but never submitted any)
I loved this map and wish I had more to play.
Welcome to GOTM. Congrats on your wins and glad you enjoyed it. :)

But I didn't want to reload because this is GOTM and I don't know how or if the game reports on you with the the "no reload" rule. Sorry if I cheated by accident. :confused:
Popping two Great People in a turn can happen. :thumbsup:

If you have a game crash or a problem, you should reload the game and replay as best as you can remember. Your autosave interval should be set to = 1 turn. Then you should send a Private Message (PM) to me telling me you had a crash and about what turn you were on when it happened.
 
Welcome to GOTM. Congrats on your wins and glad you enjoyed it. :)

If you have a game crash or a problem, you should reload the game and replay as best as you can remember. Your autosave interval should be set to = 1 turn. Then you should send a Private Message (PM) to me telling me you had a crash and about what turn you were on when it happened.

Thanks! I look forward to more GOTMs. To be clear, I did not reload. I was just nervous I had something go wrong. :)
 
I GOT BEAT!

Ugh Austria beat me by about 13 turns and they got the scientific victory. I had a great early game, took geneva once i got mathematics and went for a tall empire ( never really won as a tall empire) and midgame I ran into happiness problems. Once i explored Stockholm I really wanted to take it for all the promise of those camps and putting another city on the gold mine in between us but I opted to sit on my military and just get tall. Austria was never a threat until about 1850 when she bought 6 city states in one turn... I had friendly relations with everyone but the Mayans . Anyways it was my first game on king difficulty, anyone got a thread I can check out on how to win with a tall empire? I think the scoreboard favors the one with the most cities. Good game, I'll see you next month with a vengance..
 
Game: Civ5 GOTM 40

Date submitted: 2012-07-26

Reference number:26702

Your name: beto_java

Game status: Science Victory

Game date: 1940AD

Turns played: 360

Base score: 1293

Final score: 1795

Time played: 5:07:00

Submitted save: final_Boudicca_0360 AD-1940.Civ5Save

Renamed file: beto_java_C504001.Civ5Save
 
I GOT BEAT!

Good game, I'll see you next month with a vengance..
Sorry to hear it, next time.

Speaking of which, we run two games per month. Trying to get the next one out on 1 August. :please:
 
Game status: Science Victory
Game date: 1973AD
Turns played: 393
Base score: 1597
Final score: 2047

This was my first GOTM played; went pretty well - everyone was friendly with my and I had no wars. I managed with only a couple spearmen for most of the game as I stayed on and occupied my island. All in all, pretty easy. I obtained my religion before anyone else and spread it to a couple other civs, but otherwise did not use religion much. Espionage was mostly limited to keeping the two local city-states allied.
 
My first submitted CiV GOTM (after several in CIV).

It did go rather well, still it can obviously be done faster (currently at least 40 turns).

Went for Liberty and made the big mistake of trying to get Tradition up as well, hoping for the finisher with the free buildings, which I never managed since I had to turn to Rationalism. I finished rationalism, but due to my misjudgement I delayed growth too much.

I had 6 cities on my own continent and from time to time up to 8 research agreements. Yet, I still have to time all these better, in the end, I had the tech tree (almost) complete, but was still building space ship parts...
 
If you have a game crash or a problem, you should reload the game and replay as best as you can remember. Your autosave interval should be set to = 1 turn. Then you should send a Private Message (PM) to me telling me you had a crash and about what turn you were on when it happened.

Damn, I didn't do this. The game froze twice in the early game (prob around turn 75) so twice I had to reload from a previous autosave. Well, this isn't an official GOTM I guess (?) but I'll let you know in the future if I have to reload in the future, although the game very rarely freezes. Sorry for not following the rules :)
 
Damn, I didn't do this. The game froze twice in the early game (prob around turn 75) so twice I had to reload from a previous autosave. Well, this isn't an official GOTM I guess (?) but I'll let you know in the future if I have to reload in the future, although the game very rarely freezes. Sorry for not following the rules :)
Not a big deal for now. Once we have a mod in place, then it will be necessary.

My first submitted CiV GOTM (after several in CIV).
Welcome back. Nice to see you playing GOTM again. :)
 
Game: Civ5 GOTM 40
Your name: xerex
Game status: Science Victory
Game date: 1822AD
Turns played: 281
Base score: 966
Final score: 1725

Settled in place, founded three more cities. Because of the lack of luxuries I selected Beliefs that were granting happiness. My first Pantheon however was enhancing Pastures as suggested. Friendly game no wars. Massive amount of RA's but perhaps just 3-4 GS from Specialists. I'm not sure what I have to do to increase this number.
Tradition opening, and my capital reached 24 pop. Is that high enough?

Tx for the game :)
 
For example, I learned the hard way that GE output is somehow proportional to the production of the city in which you use him. I used one GE to try to get Himeji Castle in a new city, and he didn't get the job halfway done. Later, I used a GE to get the Pentagon in an established city, and he almost finished the job.

Unless it's changed recently, it depends on the population of the city, rather than its production. Formula was previously 300 + 30x:c5citizen: - not sure whether it still is or not.
 
leif erikson,

Is there some kind of leader-board for the submissions? When I submitted my game, the page showed me my game's info, then it showed me the list of other people who have submitted. I found leader-boards for Civ 4, but none for Civ V.

Sorry if this has been asked already, but I've been looking around and can't find anything.
 
The thing I like about GOTM is that they're always interesting maps. This was no exception with an isolated start but neighbours just across the water.

This made for an interesting game, probably my first ever without any war involved at all. I decided on a peaceful strategy from the start to encourage as many research agreements as possible. This kinda worked with friendships all over the place but my lack of rivers and hence lack of cashflow proved slightly problematic in the mid-game.

This is only my second ever G&K game and I found this one useful in learning how the natural spread of religion works and also in utilising spies for rigging elections. In my first game I found I spread my great prophets around too much instead of concentrating on converting a particular region. This was also true of espionage. I've found that sticking to the same CSs instead of flip-flopping around will around will succeed in better long term results.
 
leif erikson,

Is there some kind of leader-board for the submissions? When I submitted my game, the page showed me my game's info, then it showed me the list of other people who have submitted. I found leader-boards for Civ 4, but none for Civ V.

Sorry if this has been asked already, but I've been looking around and can't find anything.
Results for each game are posted in this forum. Because this is not really a true competition, as there is no mod yet, we have not put together the types of global rankings and things that are available for Civ4.

Let's get that .dll file and then we can see what can be done. :please:
 
Game: Civ5 GOTM 40
Date submitted: 2012-07-27
Reference number: 26711
Your name: EDP
Your email: Moderator Action: Removed email address for security reasons.
Game status: Science Victory
Game date: 2020AD
Turns played: 441
Base score: 1273
Final score: 1446
Time played: 3:11:00
Submitted save: Boudicca_0441 AD-2020-July.Civ5Save
Renamed file: EDP_C504001.Civ5Save

My focus was to convert faith to science, by adopting rationalism as early as possible. This gives you the option of buying great scientists with faith. Also, building every possible world wonder gives you the advantage of many perks.

I played a laid back game, so after I started spawning scientists I stopped pushing towards the goal as hard as I could. That's the reason for the late victory (btw: it was only a few turns before Ethiopia would have won a diplomatic victory).

I think that focusing completely on faith with your 'second city' (probably Dublin) and completely focusing on science generation in your capital, by taking all those faith-generated great scientists and putting them around Edinburgh as academies, the game could be completed much earlier on (like most of the above results). Completing the entire freedom policy branch would double the output of the academies to 20 science pt.

Well, take into account that I'm still a rookie at this game. My best victory to date is domination on emperor level using Rome. Not that much of a show... But I'm getting the hang of it. Also note that I find the science victory the hardest with diplomatic victory slightly harder to achieve. I guess I'll look around the forums for the basics of science victory strategy.

And now: let's play some more Civ! Keep those G&K games coming, guys!
 
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