TSG48 Game in Progress

I think it's a G&K original bug, Tabarnak. After having it so many times - now i hit Esc. button every time they come up with lux 'offers' in between turns.
 
I think it's a G&K original bug, Tabarnak. After having it so many times - now i hit Esc. button every time they come up with lux 'offers' in between turns.

Well i will litterally refuse the deal and wait for the turn to be completed. Problem is that the AI might spend his gold during the load process if you refuse and then lose a ''real'' deal.
 
Well i will litterally refuse the deal and wait for the turn to be completed. Problem is that the AI might spend his gold during the load process if you refuse and then lose a ''real'' deal.

im surprised this is the first youve seen of this. i commented in some threads in the past months about it. i no longer accept any renewals. i actually thought it was civ deception not a bug, like them lying to you or something. doesnt make much sense if it is, but im sure its in the bugs forum now.
 
Settled 1e, not sure if it was wise, I would have liked earlier exploration with trireme. Settled 2nd city same place as everyone else. Got 2nd pantheon motG, 2nd religion :( pagodas were gone, took plowshares. Built GL and then HG and NC before settling two more (spice cotton island and cerro). Still no harbors so my religion is not making as much diff as I hoped. But 5 turns away from acoustics instead of astro as I am trying to finish oracle on same turn as I hit renaissance. Only had gold for one uni and saving now for observatory. AI is broke most of the time, I think the most I got was 114 cash rest was gpt. Not sure if I will settle more without free steles it would be a drag on my culture. I might concentrate on growing what I have and maybe even doing few RAs if I have spare gold.
 
Yep, that lux copy renewal bug has been there since G&K arrived. Also, the renewal feature in general is extremely annoying, especially when you have a lot of individual gold trades. It pops up over and over and over. Devs need to fix that bug and make the feature only work for lux trades and OBs.
 
Ouch :( turn 118 lost oracle to some wonderwhore same turn it was to finish and I entered renaissance. It hurts, prolly out of contention now even with extra cash for observatory in cap. Oh well can't have good games all the time. Still met only 3 civs but have warrior and trireme looking east of Siam. I have missed out on prime beliefs so my religion is not helping much, happiness is a constant issue.

Good work tommy, blistering pace as usual.
 
Ouch :( turn 118 lost oracle to some wonderwhore same turn it was to finish and I entered renaissance.

Welcome in da club :sad:

Your story is even worse than mine :(
 
Ouch :( turn 118 lost oracle to some wonderwhore same turn it was to finish and I entered renaissance. It hurts, prolly out of contention now even with extra cash for observatory in cap. Oh well can't have good games all the time. Still met only 3 civs but have warrior and trireme looking east of Siam. I have missed out on prime beliefs so my religion is not helping much, happiness is a constant issue.
Sorry to hear that.

I usually prioritize trying to find the other civs and scoping out their capitals (even paying for embassies if needed) so that I can keep tabs on them (especially pre-Renaissance) regarding which wonders they are building.

If they are building something you want, you can sometimes (though not always) distract them by getting them involved in wars.

In my game, Hiawatha was a few turns ahead of me for finishing the Forbidden Palace, so I bribed Attila to DoW Hiawatha. Sure enough, Hiawatha changed his production, which gave me the turns I needed to beat him to the Forbidden Palace (not that it was really that helpful to me but I'm a wonder whore myself!).

BTW: Which civ went for the Oracle? My first guess would be Isabella, with second guess as Theodora. Third pick would be Hiawatha, and maybe Attila as #4.
 
I don t know who it is yet, but he/she got all three wonders I have not built. Its not Byz, Iroquois or Siam. I deserved it Tabarnak, as soon as I read about your misfortune I though, nice I can finally beat Tabarnak. Poetic justice ;) Lol I guess we'll find out, now it will be hard. I like my cities and if I can squeeze in machu picchu I should be ok for cash.
 
t142, made a couple of mistakes that make me cringe. Harar is such a waste of a city and a free aqueduct. missed hanging gardens and macchu picchu by 2 turns each because i was dumb and didnt think someone else would build it.

played stele-granary-worker-trireme, bought another trireme to find other civs fast.
full tradition, beeline education with the expection of optics. other civs started to hate me soon, during the last 3 turns right after i traded for suboptimal prices THEY all declared except for isabella. attila used to be my only friend :crazyeye:
 

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Built Great Lighthouse for first time ever and may have been the right decision - let me meet all the civs so I could sell all my luxes (cash for settlers/workshops/unis), so when the deals came back up, I could satisfy CS quests/WLTK's for my own resources. Also got Colossus in cap to make working water tiles less sucky during endless GA's.

38 pop in cap by turn 225 (constant WLTK until it asked for marble around turn 215 - waiting for border pop at fish city on aluminum west of cap).

Got 4 Great Scientists, another two waiting to be bought with faith, Oxford, and Rat finisher on tap - first time I've tried to plan this out. Researching Atomic Theory with Penicillin done. Advice would be appreciated.

Opened worker, granary, GL, NC, Water Mill, GL, HG, Market, Colossus. Bought one trireme, two archers, and two settlers. Genoa didn't build a worker for me to steal, so that was a problem for a bit.

Full Tradition, Patronage opener and first two policies before Rat opened up. Now have all of Rationalism save last policy, Order +2 policies in the middle, and the Patronage science booster. Must have gotten all the cultural CS's early with quests.

Took cheap wonders pantheon, tithe, +15% production, +15% growth, and cheap missionaries (interant was taken).
 
What a pity, already finished the game but too late. I always end up struggling at the end, most probably due to low population. This time I started very strong and fast, placed 4 cities in the starting island, but then only managed to place one more near the wonder that gave +10 gold and another captured from Siam.

Was in peace with the rest of Civs but I really should had gone to war with my strong navy, Madrid was the best target with nearly 30 population. I need to be more aggressive, rationalism came too late and my population didn't increased as expected.
 
First time I can not continue a game because of big big bugs.
I did not read much about the bugs in the new patches before starting the game, because the game ran well in older versions without big issues and I only play Civ when there is a new GOTM.
So I did not know about the "automatic annexion" thing. I wondered a little bit how happy my people were, but ok, it was prince, but when I ended my session I had 32 Happiness and when I loaded the game today I had a Happiness of -52 so it is not playable anymore. I think the more cities you conquer the happier your people get, but only when you play without interruption.

http://steamcommunity.com/app/8930/discussions/0/882965239766252205/
 
I'm not that far into the game yet so I came down here without peeking too much.

I took Great Library into Philosophy and am building Oracle. I researched developmental techs then got to Optics. Sent my Scout up north and found a beautiful island I was all ready to jet to, but there was Persephone or whatever her name is. I wanted to play peaceful like but that's a mighty tempting looking spot. I settled 2nd city in the north east, near the CS, then after some tradition to honor to the gg and grabbed the cs's tiles with a citadel. Boy are they mad, but they'll get over it.

I'm planning my 3rd city in the southeast, on the tip. Remember, we still don't know what map it is but I suspect Islands. I thought for a minute, since I explored south first, that this might have been some kind of world map, and the tip was Florida.

Major spoiler alert: I already know I screwed up when I placed my second city, so I can't now grab the Mountain to the southeast for a second Observatory. Oh well, I wasn't planning to be the fastest anyway.

Edit: Took the religion that gives us +1 prod. for fish, then the one that gives us science for converting cities. Planning to go small and tall, and peacefully send out my great prophets and missionaries.
 
I played up to t173, but I guess I should write my progress up to around t100 to avoid spoilers.

Settled on spot, as didn't know the map type and gem tile looked good. Planned on buying cow tile asap and did. bought banana tile later when I got gold ruin.

cap: Stele - worker - switched to granary (with banana tile, I thought I would need granary asap) - finish worker - scout - warrior/work boat (waiting for writing) - GL (t61) - NC - HG. Bought water mill while building HG.

Got tribute from genoa at t25, and this was really helpful - bought trireme right away and started exploring - meeting cs and get more tributes. Bought one more with golds from cs (30 meeting gold and 65-75 tributes from each cs - could get tributes with more than half chance) and scouted. t34, got worker from genoa. Genoa really helped a lot in the early game :).

Bought settler and built 2nd city around t41, right next to wine and mountain. Settled on cotton-spice island around t55. There was a barb camp and 3 barbs there, so I had to send 2 warriors there to protect my settler. Stole a worker from siam and one from byz. I did several practice game with the same setup and decided that RAs are not really worth it - if I am not going to sign RAs, I can attack them from the beginning and get worker/gold from the peace treaty that they offer.

Found +10 gold island later (actually, another cotton island) and settled 4th and last city. Did barb mission for zanzibar around t75 and that was really helpful for happiness. Did one barb mission for culture cs too.

Found religion at t71 (god of the sea, tithe, religious com). beelined to edu and reached there at t99. Was thinking about going for astro, but wanted rationalism asap so went acoustics. Had to open commerce after completing tradition. Opened rationalism with oracle at t108. One of the best starts and I guess bullying cs was a great idea.
 
glory that sounds very much like my game and your speed seems good too.

good to see new competent faces here :)

First of all, thank you for your compliment. I was lucky at the beginning that I could get 65 gold from genoa so that I could buy trireme like 6 turns faster than I could have without it and I met byz early while waiting at the north-east of genoa hill (to get worker) with my warrior byz warrior appeared at the south-east hill at her island, so I could get lump sum money earlier from her.

I hope with this legendary start I could finish within 30 turns of your finish time.. (for gotm 46 and 47, it was more than 40 turns..)

in this type of islands map, I think the starting would be very similar as possible moves are limited. While I didn't expect you to upload video before finishing the game, I realized that you did for turn 0-60, and just watched front half.
I got two questions:

1. For pantheon, I blindly chose gods of the sea as soon as I saw fish near cap and learnt that this map is islands. I didn't even consider culture +1 from jungles - it could be beneficial at the start, but I worried that after completing tradition I have to choose one or two sp before rationalism comes up. Also, I thought production bonus (likely to have one or two hammers for each city from the start) would be great - any comment on this?

2. At turn 27 and 28, you chose not to meet cs at that turn with the last move point and met cs at the next turn. Is there any specific reason for that? I thought that whether cs would agree to give you money depends on army ranking and army presence - hence, it's good to meet them asap so that you can ask them for tributes before other civs build units.
 
1. For pantheon, I blindly chose gods of the sea as soon as I saw fish near cap and learnt that this map is islands. I didn't even consider culture +1 from jungles - it could be beneficial at the start, but I worried that after completing tradition I have to choose one or two sp before rationalism comes up. Also, I thought production bonus (likely to have one or two hammers for each city from the start) would be great - any comment on this?

Pantheon choise - well with no faith panthon being useful (which are my fav ones) I ll usually just take which gives the biggest benefit ranking science >= cult = prod > gold .

Also i dont see a good reason to delay sp production on purpose - completing tradition fast helps a lot and its not like u have to waste sp when u cant take rati ones. Espacially as u can pretty much count on late oracle at this difficulty.

And I m just fan of jungle tiles :) 3 science while still growing city is just very nice. Boosting them even more cant be bad ...

well about scouting - whole reason of 1. triemere is too cross map on the most likly path to meet far away civs.

meeting a CS a turn sooner or later really doesnt matter espacially as i was pumping army myself to send out units which I just prefer as scouts as i want take the ruins and possibly complete barb quests both not possible with trimieres

edit: actually I think early culture is even better as early production making the pantheon choise a no brainer (10% growth being in the bag as other choise)
 
I took workboat production, and it really pays off if you settle 8-10 cities in your neighborhood toward the west since there are tons of fish. I'm playing around with different finishes, and I'm not as adept as the pros, but I've gotten it down to turn 240-245 so far.

I've got one city (the cap) on the main island, one at the 10G nat wonder (3 fish and an oil), one on the island to the south with all the plantations (3 fish, one oil), one near old faithful (5 fish), one at the marble (4 fish), one on the spice island (3 fish and an oil), one on the truffles (4 fish), and two on the silver/wine island (6 fish total).

A little unlucky with CS quests, so have had to sink some gold there, but ideally all those fish mean a lot of scientists, if you can get the infra up in time, which the hammers from the pantheon help with.

Took Tithe, +15% production, +15% growth, and +30% spread.
 
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