Trystero
Deity
I'll try that tonight. Give me a few hours.
So It's either +2food&+1Hammer toward the next worker/settler or +3gp? Kinda would like to get started on the GP. Not totally sure the additional overflow will make much difference on turns. Can we test that?
Unload at 5, send one NE and the other SE.
I dont think GPP do overflow
Azzaman is right according to this article:
"Once a city has reached a specific threshold, a great person will be generated, and the GPP counter of that city will be reset to zero."
But Irgy's idea about working a financial tile when it would be slightly more profitable makes sense to me, so I'm fine with running the scientist now.
Note again that the threshold is civ-wide and the same for all cities, while the GPP counter is individual for each city. For example, you have city A with 80 GPPs and +2 GPPs per turn, and another city B at 99 GPPs and +3 GPPs per turn. So city B will reach the threshold of 100 GPPs next turn. This will produce your first great person, and sets the GPP counter of city B back to 2 (2 excess GPPs are carried over). Additionally, the new threshold for producing a great person is set to 200, so city A, now at 82 GPPs +2 GPPs per turn, will need much longer than before to produce a great person!
So I'm confused now, because I found something in the article that say they do roll over. This is taken a little later in that article, in Section 1, the paragraph below where it talks about Epic & Quick speed modifiers to GPP thresholds. I bolded the relevant part:
Why do we still only have a single worker?