Lord Parkin
aka emperor
Right, but will we also be able to trade over someone else's culture in an ocean tile to their island?
Right, but will we also be able to trade over someone else's culture in an ocean tile to their island?
I disagree.
Currency will give us +2minimum per city once we have 2 cities on other continents. Not as useful, but still very handy.
If one of the other teams switched to Slavery would we see the annocement of it? Or only when we make contact?
Not until we need it. I believe we were talking about switching when the Settler was on the way to the second city site, but I'm not sure if that was decided.When are we changing over to Slavery ourselves?
Wealth is only something I build at the very end of the game. In the early game, there is always some building or unit that you could use, especially with our fast research rate. Researching Currency to build Wealth would be a bad idea, IMHO.Currency will also allow us to build wealth, allowing us to run the research slider at 100% longer, and is often a better thing to build than some building we don't really need.
True, but only provided we keep a meticulous eye on the demographics screen every turn, and make sure we log in near the end of the turn too so another team doesn't switch between logins (which we wouldn't see). In short, it's not as simple as it might sound, and doesn't really gain us any information. We see civics instantly upon meeting anyway.couldn't we see from the demos if somebody suddenly went into anarchy?
Wealth is only something I build at the very end of the game. In the early game, there is always some building or unit that you could use, especially with our fast research rate. Researching Currency to build Wealth would be a bad idea, IMHO.![]()
So Currency won't really be that useful in the near-mid future.
LP played the next turn, but I wanted to see what the border pop revealed before he got around to posting his update. I'll let him do the formal update, but... the land mass to SE/E looks pretty significant:
Yep, exactly. This is what I was betting on several weeks back.I'm starting to wonder about this "mainland". I can see a non-yeilding ocean tile to the south, in between the landmass we can now see a lot of, and that implied landmass to the west. That in turn means that if those two landmasses are connected at all, it's certainly via a quite indirect route. This suggests to me one of two things:
* A star shape with our islands in the gaps between the star points
* An all-out archipelago style map, with a whole lot of little islands and possibly no "main central landmass" at all.
I might vote for counterclockwise just to be different.In either case, I suggest we send our scouting workboat clockwise (i.e. northeast initially) around the visible landmass, as I expect we're more likely to reach another team's island sooner going in that direction.
The river tiles look nice but it's not better than any land we currently have without at least 1 good food source.
I might vote for counterclockwise just to be different.![]()