Just a quick diplomatic check
Here is the caravel that scared Tubby
Even if it is loaded there are enough troops on the eastern shores to cope with a sudden invasion.
Our new town and its neighbors. The bow between the two northern towns is covering a settler and there is a secind settler inside Fairfield Street
The Battle Log
T160 KISS Battle Log
Bombardment
Cannon - vPike -1
Cannon - vPike -1
Cannon - vPike -1
Cannon - missed
Cannon - vPike -1
Cannon - missed
Cannon - vPike -1
Cannon - vPike -1
Cannon - missed
Cannon - missed
Flyin' Elvis (mace) vs vPike - Elvis takes a treb hit -1 and kills pike with no further damage.
Bruce Lee (mace) vs vPike - Bruce takes a treb hit -1, takes -2 off the pike but dies.
Vet Longbow vs vPike - Longbow takes a treb hit -1, and dies pike crippled (1/4)
Vet Longbow vs vPike - Longbow takes a treb hit -1, kills pike, longbow crippled (1/4)
Vet Longbow vs vPike - longbow takes a treb hit and dies, pike healthy (4/4)
Vet Longbow vs vPike - Longbow takes a treb hit and dies, pike crippled (1/4)
Vet Longbow vs wounded ePIke (4/5) - No treb fire, longbow wounded (1/4), pike dead.
Mad Max vs healthy eImmortal - No treb fire, Immortal crippled (1/5) Mad Max dead.
Vet Longbow vs rPike - Longbow wounded (2/4), pike dead.
Vet Longbow vs rPike - Longbow dead, pike unhurt (3/3)
Vet Longbow vs rPike - Longbow dead, pike wounded but brevetted (3/4)
MDI Stepchild vs now VPike - MDI Stepchild critically hurt (2/4), pike dead.
Vet Longbow vs wounded vPike (3/4) - Pike dead, longbow healthy (4/4)
Vet Longbow vs wounded vPike (3/4) - Pike dead, longbow wounded (3/4)
Vet Longbow vs wounded vPike (3/4) - Longbow dead, pike takes no further casualties (3/4)
Vet Mace vs wounded vPike (3/4) - Pike dead, mace unhurt (4/4)
Battle ends with a wounded vPike showing in the defense of Dancing Banana and our effective forces cut in half
Simpsons have a Battle Group of Mounties hanging out on the mountain but refused to commit so there was no battle on their turn
Upgraded about half the remaining early MA units at home.
And that barbarian warrior moved in on Fairfield Street when saving
The troops at the gate of the 'Nana were reinforced with a fresh musket, the cavalry were held in reserve out of reach of any of the 'Nana defenders
But it looks like the TNT battle results hit us hard
That stack of yours south east of DB
treb bombards vet musket loses 1hp
treb bombards vet musket (3/4) loses 1 hp
treb bombards reg musket (2/3) no damage
treb bombards reg musket (2/3) no damage
treb bombards reg musket (2/3) loses 1hp
treb bombards vet musket (2/4) loses 1hp
vet celt killer attacks vet MI is bombarded loses 1hp- vet MI meets his maker


Here is the caravel that scared Tubby

Even if it is loaded there are enough troops on the eastern shores to cope with a sudden invasion.
Our new town and its neighbors. The bow between the two northern towns is covering a settler and there is a secind settler inside Fairfield Street

The Battle Log
T160 KISS Battle Log
Bombardment
Cannon - vPike -1
Cannon - vPike -1
Cannon - vPike -1
Cannon - missed
Cannon - vPike -1
Cannon - missed
Cannon - vPike -1
Cannon - vPike -1
Cannon - missed
Cannon - missed
Flyin' Elvis (mace) vs vPike - Elvis takes a treb hit -1 and kills pike with no further damage.
Bruce Lee (mace) vs vPike - Bruce takes a treb hit -1, takes -2 off the pike but dies.
Vet Longbow vs vPike - Longbow takes a treb hit -1, and dies pike crippled (1/4)
Vet Longbow vs vPike - Longbow takes a treb hit -1, kills pike, longbow crippled (1/4)
Vet Longbow vs vPike - longbow takes a treb hit and dies, pike healthy (4/4)
Vet Longbow vs vPike - Longbow takes a treb hit and dies, pike crippled (1/4)
Vet Longbow vs wounded ePIke (4/5) - No treb fire, longbow wounded (1/4), pike dead.
Mad Max vs healthy eImmortal - No treb fire, Immortal crippled (1/5) Mad Max dead.
Vet Longbow vs rPike - Longbow wounded (2/4), pike dead.
Vet Longbow vs rPike - Longbow dead, pike unhurt (3/3)
Vet Longbow vs rPike - Longbow dead, pike wounded but brevetted (3/4)
MDI Stepchild vs now VPike - MDI Stepchild critically hurt (2/4), pike dead.
Vet Longbow vs wounded vPike (3/4) - Pike dead, longbow healthy (4/4)
Vet Longbow vs wounded vPike (3/4) - Pike dead, longbow wounded (3/4)
Vet Longbow vs wounded vPike (3/4) - Longbow dead, pike takes no further casualties (3/4)
Vet Mace vs wounded vPike (3/4) - Pike dead, mace unhurt (4/4)
Battle ends with a wounded vPike showing in the defense of Dancing Banana and our effective forces cut in half

Simpsons have a Battle Group of Mounties hanging out on the mountain but refused to commit so there was no battle on their turn

Upgraded about half the remaining early MA units at home.
And that barbarian warrior moved in on Fairfield Street when saving

The troops at the gate of the 'Nana were reinforced with a fresh musket, the cavalry were held in reserve out of reach of any of the 'Nana defenders

But it looks like the TNT battle results hit us hard
That stack of yours south east of DB
treb bombards vet musket loses 1hp
treb bombards vet musket (3/4) loses 1 hp
treb bombards reg musket (2/3) no damage
treb bombards reg musket (2/3) no damage
treb bombards reg musket (2/3) loses 1hp
treb bombards vet musket (2/4) loses 1hp
vet celt killer attacks vet MI is bombarded loses 1hp- vet MI meets his maker