No pollution this turn.
Initially, the Saber fleet south of Lake Port and FreeToes is not seen.
In Citadel of Ur, SS Engine is at 7 turns, not the expected 3. Sabotage is probably the reason.
Space Stuff
- 640 shields
- Engine (Citadel of Ur) in 7.
- Exterior Casing (Kazgungudom) in 3.
- 320 shields
- Cockpit (Ninhursag-Ki) Palace in 18.
- Life Support (Fortress of Meleet) in 3.
- Statis Chamber (Tower of Babel) in 3.
- Thrusters (Thessauronicleus) in 2 (which can be slowed down).
- 160 shields
- Fuel Cells (Marad Dur) in 3 (which starves in 2 turns).
- Docking Bay (Freedom Central) in 3.
- Planetary Party Lounge (Cat Ballou) switch from Nuclear Plant, which completes in 4.
- Storage/Supply (Ishme-Shamash) switch from Nuclear Plant, which completes in 3.
- Backups
- Stealth Bomber (240 shields) in Chicago XIII in 3.
- Battleship (200 shields) in Thombriel in 3 (30 spt, 180 shields in 2 turns).
We can get Citadel of Ur to finish the SS Engine in 6.
Everything else finishes in 3, then the SS Engine in 3 more turns. Freedom Central and Kazgungudom could start Wonders, then if Citadel of Ur is again sabotaged, we use our SGL to rush the last part.
Hmm.
We investigate The Old Gong Isle (Council) for 12 of 1981 gold. They have 3271 in gold, down from 3389 last turn.
We investigate Elisha Cuthbert (Saber) for 24 of 1969 gold. They have 1863, down from 5332 in gold last turn. They lost about 3469 gold this turn.
Citadel of Ur
went back and checked the Citadel of Ur for Turns 292 and 293.
Citadel of Ur (12) 292 11 Happy 1 Content, 1 Cop, -2 in food:
- 64 shields, 6 red, 58 blue
- Barracks
- Marketplace
- Library
- Courthouse
- Bank
- University
- Factory
- Hydro Plant
- Research Lab
- Stock Exchange
- Wall Street
Citadel of Ur (12) 293 11 Happy 1 Content, 1 Cop, -2 in food:
- 64 shields, 6 red, 58 blue
- Barracks
- Marketplace
- Library
- Courthouse
- Bank
- University
- Factory
- Hydro Plant
- Research Lab
- Stock Exchange
- Wall Street
No change in buildings, and given Saber's decrease in gold, it must have been sabotaged.
Which is better than invasion.
Saber spent 3500 gold to slow us down by 3 turns. If we send them 500 gold, as we have been doing, (and I know how stupid that sounds!) we could get hit again in maybe 2 turns. Kazgungudom would get hit then, with only one turn left.
After we get the bulk of our stuff built, we will be at war with Saber, as they try to destroy our production capacity by airstrikes and possible invasion.
We cannot get Kazgungudom to finish the Exterior Casing in 2 turns.
We can swap tiles and complete some parts in two turns. Freedom Central get finish the Docking Bay in two, and then start on a Wonder.
Saber fleet, with the 18 Transports, was 6S-1SE of Lake Port last turn. Or, 2NW of where
Caitlin Todd is right now. Going 6NE and 6E, we get a line of tiles stretching from Dusty Harbor to Lake Port.
However, there is a second group of three Transports at mid-sea, SE of Teal domination.
Saber fleet is found, 6S of Fortress of Meleet. This is not good. Fortress of Meleet and FreeToes could be targeted next turn.
Try to plant a spy in Babe for 62 of 1945 gold; we succeed.
Babe has a Settler and a Rifle.
Another fleet sighted off 11NW, with two transports.
War starts next turn. I see no other reason for the locations of the Saber transports.
Shuffle the boats around.
We build three Space Ship parts this turn:
Life Support (Fortress of Meleet)
Thrusters (Thessauronicles)
Fuel Cells (Marad Dur)
Just want to get them done while we can.
W106 joins Tower of Babel.
Send a note to The Council; war is coming; win while you can.
Send a note to Saber that was probably a waste fo time. Did not send any gold to Saber.
Smart Weapons: 43 turns.
1883 gold, +784.