disorganizer
Deity
- Joined
- Mar 30, 2002
- Messages
- 4,233
If you pop the city right away when a 1-tile away field would have gained you 2 addiditonal production points right from the beginning (or food-points or whatever), then you will soon get a production minus higher than the 1-2 missed turns for settlement.
and this minus stays forever, as we usually dont moove our palace or move cities around by disbanding them.
i agree with you on the 2nd and 3rd... settler, which should not be removed for a fast settlement.
also, the first worker can be a valuable discovery unit, as normally the other civs are still far away. the only disadvantage on that are babarians, but this will always be a problem at the beginning.
and this minus stays forever, as we usually dont moove our palace or move cities around by disbanding them.
i agree with you on the 2nd and 3rd... settler, which should not be removed for a fast settlement.
also, the first worker can be a valuable discovery unit, as normally the other civs are still far away. the only disadvantage on that are babarians, but this will always be a problem at the beginning.