neener
3DS Max worker bee
- Joined
- Oct 31, 2005
- Messages
- 170
I've never used Blender, so I don't have any plans to do a tutorial for it, no. That said, most of the fundamentals of this tutorial carry over insanely easily to other 3D software. I originally learnt Max, and in doing so found it so much easier to pick up Maya and XSI than I would have if I'd gone into them without any experience. Extruding a polygon is the same deal no matter which software you're using. I think it's pretty true that if you learn one 3D program, you'll find your way around any others pretty quickly.