tu_79
Deity
Ok, so it looks like Fealty is missing a few yields (or Statecraft has too much).
What would you increase/decrease?
I think part of the problem is that Fealty used to be for the religious inclined, and religion was stronger a few patches back. Now there are more religious contenders.
Edit. I personally would like Fealty to be able to do these things consistently:
1. Work on more tiles (increased population, flat happiness, better tile improvements).
2. Overcoming any religious neighbors (more faith, more pressure), so it gets more yields from a broader religion.
What would you increase/decrease?
I think part of the problem is that Fealty used to be for the religious inclined, and religion was stronger a few patches back. Now there are more religious contenders.
Edit. I personally would like Fealty to be able to do these things consistently:
1. Work on more tiles (increased population, flat happiness, better tile improvements).
2. Overcoming any religious neighbors (more faith, more pressure), so it gets more yields from a broader religion.
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