Thunderbrd
C2C War Dog
Sorry bringing this up again but since noone answered:
is there a way to replicate the "pre-chop" autoworker action for ALL improvements - aka a new "pre-work" gameoption?
Or in another way: in which file could I find the "pre-chop" code that I would have to use to enable all other improvements to be "pre-choppeable" as well?
I don't know if this is handled in the dll or python. I've never seen any coding for it.
form all Building X". Guilds for example. But you can't see this ingame. This needs to be fixed soon-