This mod aims to provide more and better organized information on Units.
Vesion 1
Features:
- A new screen: Units Overview, provides enhanced unit sorting and filtering. You can access it via Military Overview.
- Display a unit's level and experience in Unit Panel.
- Display unit information in Plot Help Popup.
Fixed a possible bug by Firaxis in Military Overview, Now you can switch the unit selection in Military Overview.
Mod Hub category: User Interface > Widgets
You can download it from CivFanatics
Units Overview
Unit Panel
Plot Help Popup
The possible bug(by Firaxis) in MilitaryOverview.lua
Vesion 1
Features:
- A new screen: Units Overview, provides enhanced unit sorting and filtering. You can access it via Military Overview.
- Display a unit's level and experience in Unit Panel.
- Display unit information in Plot Help Popup.
Fixed a possible bug by Firaxis in Military Overview, Now you can switch the unit selection in Military Overview.
Mod Hub category: User Interface > Widgets
You can download it from CivFanatics
Units Overview
Unit Panel
Plot Help Popup
The possible bug(by Firaxis) in MilitaryOverview.lua
Spoiler Firaxis' code :
Code:
[COLOR="Red"]function UnitClicked()[/COLOR]
local pSelectedUnit = UI:GetHeadSelectedUnit();
if( pSelectedUnit ~= nil and
pSelectedUnit:GetID() == unitID ) then
UI.LookAtSelectionPlot(0);
else
Events.SerialEventUnitFlagSelected( Game:GetActivePlayer(), unitID );
end
end
Spoiler my revision :
Code:
[COLOR="Red"]function UnitClicked(unitID)[/COLOR]
local pSelectedUnit = UI:GetHeadSelectedUnit();
if( pSelectedUnit ~= nil and
pSelectedUnit:GetID() == unitID ) then
UI.LookAtSelectionPlot(0);
else
Events.SerialEventUnitFlagSelected( Game:GetActivePlayer(), unitID );
end
end