historix69
Emperor
- Joined
- Sep 30, 2008
- Messages
- 1,402
According to CIV4GoodyInfo.xml there are 4 unique Goody Events :
- GOODY_RUMORS_EL_DORADO
- GOODY_RUMORS_FOUNTAIN_OF_YOUTH
- GOODY_RUMORS_PIRATE_TREASURE
- GOODY_DESERTED_SHIP
When new to wtp I started several new games to improve my playing and casually I noticed that in some starts I got a free caravel from the 1st sea goody while in other games I collected dozens to a hundred goodies and never got this event.
Save scamming showed that you either get the event rather quickly (ca. 25% chance) or never, so my conclusion is that unique goodies can happen only once in the game and only one of the players can get them. The free caravel with ca. 25% chance is usually found during the very first turn by one of the 8 players and if you play a nation which is last to make its turn your chance is very low to ever see it.
Since those "unique" goodies add a lot to the atmosphere and also economically help the player, I would suggest to change the "unique" handling so that each player can find the events in his game. (If you play a long game of 100+ (?) hours and never get Fountain of Youth, it feels disappointing.)
After finding one of the unique goodies, the goody probably should be blocked for that player for maybe 100 turns or longer (depending on gamespeed) to avoid exploitation and keep the unique feeling. After the pause the player should have the chance to find this goody again (if there are still goodies left.)
- GOODY_RUMORS_EL_DORADO
- GOODY_RUMORS_FOUNTAIN_OF_YOUTH
- GOODY_RUMORS_PIRATE_TREASURE
- GOODY_DESERTED_SHIP
When new to wtp I started several new games to improve my playing and casually I noticed that in some starts I got a free caravel from the 1st sea goody while in other games I collected dozens to a hundred goodies and never got this event.
Save scamming showed that you either get the event rather quickly (ca. 25% chance) or never, so my conclusion is that unique goodies can happen only once in the game and only one of the players can get them. The free caravel with ca. 25% chance is usually found during the very first turn by one of the 8 players and if you play a nation which is last to make its turn your chance is very low to ever see it.
Since those "unique" goodies add a lot to the atmosphere and also economically help the player, I would suggest to change the "unique" handling so that each player can find the events in his game. (If you play a long game of 100+ (?) hours and never get Fountain of Youth, it feels disappointing.)
After finding one of the unique goodies, the goody probably should be blocked for that player for maybe 100 turns or longer (depending on gamespeed) to avoid exploitation and keep the unique feeling. After the pause the player should have the chance to find this goody again (if there are still goodies left.)