Unit Animation - Musket Infantry

Ok, don't know exactly what yout but thatnks for the unti. Mby would you like to join us at the USM?

Another question, will you allow us to use any US related unit you have created or will create in the future for you to become an ally or possible member of the USM
 
@computerdude113 : I never have any problem with anyone who wish to use the units created by me in whatever way. ;) Hope that last statement cover everything. :D
 
I love this unit but the fortify animation always seemed a little slow. It got annoying to have to wait everytime one of these units fortified. So I created this accelerated fortify flic. It's just the original with the frame delay reduced to 70ms from 125ms.
 

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Good job Civanator :)
 
I regret to report that the new centered version suffers from a palette issue. :(

As you can see below the civ colors are distorted, also the background color blocks some other graphics somehow. The unit in Hispalis is in an army but you can only see the edge of the banner, it is also the currently selected unit and the white selection circle is blocked.
 
Sorry, I forgot the image. :crazyeye:
 

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  • palette-musket.jpg
    palette-musket.jpg
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Could you post a screen please?

BTW wouldn't it be a good idea to make a new post just with the properly edited animations as the on-going thread is full of fixes and fixes of those fixes.
 
Kal-El - Are you sure you aren't looking at the bayonet? I never noticed a crooked musket.
 
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