lol! I think from C&C it is already in wav. format, but when/if I get it, I will post it with a few of my other sounds for a "new" unit.
I created this Sound to go with the BomberBomb.flc for anyone wanting a "Strong Cluster of Bombs" type Sound for Bombing Units requiring this. Get the Sound Zip here: size 126 KB
Nice but I thought it to be a bit fast. Slowed it down a bit so that the bombing sounds heavier and you can enjoy the full flavour of the bombing run. I think you'll like the result.
yoshi, your slow version is ok but the BomberBomb.flc is under 2 seconds and your sound is 6.66 seconds. If you open the sound "BomberBomb.wav" that is used for the flc, you will see that it is 3.30 seconds...my MultiBomb.wav is 3.33 seconds. I tested it in the Game and it works well. I would have liked to have had a longer Bomb dropping sound before the Bombs hit but the Timing does not allow for it. I am sure the slow version can be used somewhere.
Oh right. Nice sound either way. The slower one would be more appropriate to a really heavy bomber unit like a B-52. It would sound awsome with powerful jet engines travelling at slow speed added.
I agree yoshi...One thing that could be accomplished IF you want to use your Slower Sound is to simply Slow the BomberBomb.flc to 166 speed in Flicster and generate a New Storyboard then the New flc using that speed (Re-name the flc)...I believe this would work Exactly for the timing of your slower version and could be used for any Air Bombing unit that you want.
Here's a link to the CDG Civ3 Sound forum with my new sounds for the War Camel unit (incl. original FLICs). The two new sounds are CamelFortify.wav and CamelRun.wav. The other sounds used are from the standard Civ3 Horseman unit folder. Enjoy!
A good death sound for industrial/modern ships: S.O.S. signal. I have added some radio effects, so it is more realistic IMHO. Download! (Ace archive, 68 Kb)
Anybody has done (or would be interested in doing) some sounds for Steph's conversions from Cossacks (mostly for the pikes and musketeers) ?
Here are some Asian death cries and halberd/pike noises from Emperor. http://www.civfanatics.net/uploads9/sounds2.zip
Well, if someone could put these sounds together to play at the same time, this would be a really cool attack sound. BTW, cool avatar, man,
Thanks, your avatar rocks too. I'm no good with adding sounds together, but I'll look at them anyway.
Don't know if anyone comes in here anymore, but I am in need of an assault rifle attack sound for Kinboat's Modern Legion. It needs a 1+ second long clip or so of a 3 round burst. I have several 3-round bursts, but they are all in quick succession (it looks silly to have muzzelflash going but no sound coming out). If anybody can edit wav's here is a clip of a 2 round burst with ideal spacing. I'd appreciate it if somebody could "copy" an extra shot at the end (and lower the volume/amplitude of the wav slightly, it is a little loud in game).
Here's your file. The first try seemed too loud still, so I made a second attempt. Each took less than 10". If it's not what you expected it's a good place to start moding sounds. Audacity which I used, comes free.
Here's a sound that is familiar to many as the wilhelm scream. It's seen in tons of movies such as Star Wars and Lord of the Rings. http://www.civfanatics.net/uploads10/wilhelm.zip