neener
3DS Max worker bee
- Joined
- Oct 31, 2005
- Messages
- 170
I think what I'll do is just pick the level of contrast halfway between the two main ones. I think the one you like, Sez, is just a tiny bit too flat, but the one I like is also a tiny bit too bright, so I'll compromise between them. I've tested both in game though, and to be honest there's so little difference between the two at the normal viewing distance, I don't think it's worth worrying about too much now that we've got an idea of the right colour.
Thanks again for pointing out the colour though, you were definitely right about that.
Thanks again for pointing out the colour though, you were definitely right about that.