The Great Apple
Big Cheese
If anybody says anything even vaguely related to lego... well, you'd better start running...
This is a fighter/bomber unit (suprise!) for the Orks, built for the 40K mod. If you look really closely into the cockpit you can even see the controls (that's right, those two sticks, and the BIG RED BUTTON!!). It's 5780 polygons (I still don't know quite how muffins manages to get 20,000)
This is my first air unit, so I'm not quite sure how the ini works, and what animations are required. I've taken a look at the F15, but it slightly confused me. If somebody could explian what animations can be used by air units, and where they go in the ini I would be grateful. Also is the hight fine? Should it be lower?
EDIT: Unit finished, previews removed
http://forums.civfanatics.com/showthread.php?t=95922
This is a fighter/bomber unit (suprise!) for the Orks, built for the 40K mod. If you look really closely into the cockpit you can even see the controls (that's right, those two sticks, and the BIG RED BUTTON!!). It's 5780 polygons (I still don't know quite how muffins manages to get 20,000)
This is my first air unit, so I'm not quite sure how the ini works, and what animations are required. I've taken a look at the F15, but it slightly confused me. If somebody could explian what animations can be used by air units, and where they go in the ini I would be grateful. Also is the hight fine? Should it be lower?
EDIT: Unit finished, previews removed
http://forums.civfanatics.com/showthread.php?t=95922