Ekolite
Deity
- Joined
- Sep 15, 2007
- Messages
- 5,451
Interesting, although I prefer the idea of an Industry civic.
+1 unhealthiness
+2 commerce to workshops and mills
+20% production of buildings.
This combines with my changes to the mills and worshops that I was talking about in the other thread to make them very competitive improvements under this civic. 50% speed of cottage development could be a little overpowered, especially in the hands of the bannor or kuriotates.
+1 unhealthiness
+2 commerce to workshops and mills
+20% production of buildings.
This combines with my changes to the mills and worshops that I was talking about in the other thread to make them very competitive improvements under this civic. 50% speed of cottage development could be a little overpowered, especially in the hands of the bannor or kuriotates.