MAntoninus
Chieftain
- Joined
- Sep 24, 2010
- Messages
- 87
The one that caught my eye was this one: Military – Corrected an issue hampering movement of AI armies, especially when in close proximity to enemy forces. Given some of the stupidity we've seen, this has high potential to make the UI far more dangerous. To be honest, at high levels, you could make killing other units the objective.
Not much on the Diplo front. That area seems more Beta than most.
Not much on the Diplo front. That area seems more Beta than most.